Mental Ray: Problems with glow through glass

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Old 02 February 2006   #1
Mental Ray: Problems with glow through glass

Well, i've made this ipod, and i want the screen to glow. I made it glow, put on the top of the screen there is a glass material, which also stops the glow so it cant get through.

Any solutions?
 
Old 02 February 2006   #2
I'm not sure which app you are using, in XSI the "Glow" effect is a post effect and it doesn't respect raytracing (reflections/refrafction). I'd be willing to bet that the same MR post shader is in use here.

There are many tricks to doing this in post (after rendering using a compositor)... EdHarriss.com has one for XSI usage.
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Old 02 February 2006   #3
Thumbs up

well u could compositing.


But if u incist on using MR, use ba surafce shader and turn on the glow, then try to tweak settings!
 
Old 02 February 2006   #4
Question

by the way

how did u get that soft shadow?
 
Old 02 February 2006   #5
Thanx. I will try that.

Well, the shadow is just a skylight and final gather
 
Old 02 February 2006   #6
what do u mean by skylight, is it a dome with a surface shader or an IBL
 
Old 02 February 2006   #7
just the standard skylight in max..
 
Old 02 February 2006   #8
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