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Old 02-02-2006, 06:29 PM   #1
jukke
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jukke
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how do i paint on 3d models?

ive only modeled in zbrush until today when i decided that i wanted to try to paint on one of my models. the only problem is that the result is getting realy strange. Like this:



I cant paint in some areas and were i can paint it looks rather strange.i dont know if it matters but i imported the original model from 3dsmax. would be realy nice with some help
 
Old 02-02-2006, 07:00 PM   #2
TVeyes
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Mark O'Shea
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It looks like your UV coordinates got messed up when exporting from 3DS Max. The following thread contains import and export settings for a Max > Zbrush > Max workflow.

Alternatively you can apply a UV mapping in ZBrush.
 
Old 02-06-2006, 05:52 PM   #3
jukke
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ok thanks for your help but i got two questions:

1, i can find the "export" and "import" meny, but where is the "importexport" meny wich is in the picture on link you gave me.

2, how do I apply a UV mapping in ZBrush?...you mean the UV tile, UV planar, settings among others?
 
Old 02-06-2006, 06:02 PM   #4
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1. the import / export buttons are under the tool menu

2. to assign uvs. once you have a poly3d mesh or an imported .obj, under the tool - texture menu you can assign GUV tiles or AUV tiles to your model before texturing.
 
Old 02-06-2006, 06:02 PM   #5
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