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Old 01-22-2006, 04:26 AM   #1
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Final Render OSX status

I know that Cebas keeps pretty tight lipped, and that's probably a good thing, but has anyone heard anything about the OSX status? Any beta testers out there? I'm getting really anxious.
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Old 01-22-2006, 08:25 AM   #2
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Since all Betatesters are under NDA they can't and won't tell.
Don't expect any information until cebas makes an official statement.

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Old 01-22-2006, 09:31 AM   #3
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I just posted a similar question on the finalRender Forum. No reply from Edwin yet. He has generally been pretty good about keeping users informed.

Jack
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Old 02-02-2006, 11:05 AM   #4
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I thought FR2 was out for OS X!?

Isn't it? When I tried to order at Ceba's site, I choose OS X...I didn't send the order though...for now

AND why is it over 800 euros ?????? It's only about 600$....
 
Old 02-02-2006, 03:15 PM   #5
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Quote:
Originally Posted by jackb602
No reply from Edwin yet. He has generally been pretty good about keeping users informed.

At first.... Seems like Cebas has been silent for the last 3-4 weeks. Well, I'm sure they're doing their best.
 
Old 02-02-2006, 09:09 PM   #6
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OSX USB ethernet dongle = hardware key

Quote:
Originally Posted by AdamT
At first.... Seems like Cebas has been silent for the last 3-4 weeks. Well, I'm sure they're doing their best.



on a side note while waiting for the OSX version of FR2 - i saw this mentioned today on a news site. some references on using a USB ethernet adapter with OSX - so may be handy as USB hardware dongle for FR2 for those looking for such.

http://www.sustworks.com/site/news_usb_ethernet.html

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Old 02-02-2006, 09:17 PM   #7
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OK, after re-revisiting the cebas FR stage 2 page, I finaly discovered that the OS X version is in the works.

Just ignore my post...carry on, nothing to see here

Last edited by sunmade : 02-02-2006 at 11:45 PM.
 
Old 02-03-2006, 01:28 AM   #8
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man.. I sooo want to just create animations with GI and motion blur that won't take forever.
Ever spend months thinking "will today be the day"?
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Old 02-03-2006, 12:49 PM   #9
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Quote:
Originally Posted by tcobb
Ever spend months thinking "will today be the day"?


On so many fronts.
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Old 02-04-2006, 12:18 AM   #10
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Below is the e-mail exchange I had with Edwin yesterday and today. He gave me permission to post his comments to the board.

Quote:
From: Edwin Braun
Subject: RE: fR Stage-2 for OS X
Date: February 3, 2006 2:51:06 AM CST
To: Jack Bransfield

Yes I'm sorry for being so quite. We are working hard on the core right now to get it over to the Apple world.

We can not tell any specific date yet as we are still fighting with the core changes. As soon as we have the Windows dependencies eliminated we'll let the world know when and how we will proceed.
edwin

-----Original Message-----
From: Jack Bransfield
Sent: Thursday, February 02, 2006 6:27 PM
To: Edwin Braun
Subject: fR Stage-2 for OS X

Hello Edwin,

I placed my order for finalRender Stage 2 on OS X in late August.
Over at the cebas forums, we haven't heard any news on the progress
of the OS X release in a month. Regardless of how for along things
are, could you please give us all an update on your progress? Alot
of Mac users are anxious to hear something.

Regards,
Jack
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Old 02-04-2006, 05:48 PM   #11
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Quote:
Originally Posted by jackb602
Below is the e-mail exchange I had with Edwin yesterday and today. He gave me permission to post his comments to the board.


well that does not sound so promising to me... i would have hoped they would just be testing now working on the core. this was promised 30 days after the PC verison which was 30 days late. not it is approaching 60 days after that.

it just stinks that mac users are always given second thought... while i can use it a little on my PC i'd really want to use and expore it on my main mac workstation... who would have believed that maxwell actually is running (and not too bad actually) on my mac before FR2... i would have bet against that one... i'm glad i did not need to make that bet.

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Old 02-05-2006, 03:58 PM   #12
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Quote:
Originally Posted by dann_stubbs
... it just stinks that mac users are always given second thought...


The thing is, where Maxon and a few others are concerned, Mac users aren't given second priority; the fact that Mactel's are supported now by Maxon is really encouraging, and Mac users obviously reward companies that don't treat them like an inconvenience by showing loyalty to the app. This is part of the reason I've remained a Cinema4D user - and have also found that Modo is a great additional tool for the work I do - and one of the reasons I cancelled my FR order was when it became obvious that cebas didn't share this approach.

The usual conclusion with this sort of treatment is that the Mac users will dwindle as the upgrades, bug-fixes etc are released for Windows first, mixed networks will stop working as version parity is lost; and eventually the Mac version of FR gets dropped with the reason being 'lack of user interest' - surprise surprise. Hope this doesn't happen this time as the product still looks interesting!

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Old 02-05-2006, 06:31 PM   #13
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How difficult a port is it? It's not like a re-write of the whole program, is it? And if it isn't all that difficult then you would think that there is still an economy to doing a Mac version, meaning you put in $X to create, you get back $X.5 in licence fees--a decent profit, making it worth doing.

And if Mactel allows more people to run PC software, even if its via dual-boot, then that encourages the buying of Mac hardware. And then, it becomes a dual of OSs to a much greater degree than we see now. Now its often 'but my computer is prettier than yours'. Or the GUI is prettier.

That's the long way for me to say that while I've always been a PC user, I really hope for the Mac version of FR2, and other programs, for the good of all of us.
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Old 02-05-2006, 07:06 PM   #14
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Sound like all the hangups are related to network rendering. I'm not a programmer either, but it's surprising that it's taking this long to get that straightened out.
 
Old 02-16-2006, 05:04 PM   #15
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Quote:
Originally Posted by AdamT
Sound like all the hangups are related to network rendering.


I'll bet you that maybe half of the mac users won't even be using FR2 on a network. They will just render it on their one workstation--like me. If that's what the problem is, then release it. One computer rendering FR2 is better than none.

I'm finding it difficult to keep the software hounds at bay. Their scratching and clawing after my $600 stash, which I am keeping for FR2, is relentless and I am weakening.

Edwin, save me from the big bad wolves!
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