Fix Symmetry - a script for modeling

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Old 01 January 2006   #1
Fix Symmetry Map - a script for modeling

For those interested, I made a short script to fix symmetry.

It deletes the current symmetry map, and assigns a new symmetry map.
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Last edited by Stoehr : 01 January 2006 at 03:38 AM.
 
Old 01 January 2006   #2
There was already a script floating around here (or at the base) that did this and a lot more. Also created a clone, and sets your original object to wireframe display, so you can see the clone mesh below it. That same thread had a script (I call it HalfKill from my LW days) that deletes -x. NOTE: freeze your transforms first.


Thanks anyways.
 
Old 01 January 2006   #3
you're talking about a VERY different thing.
you're talking about symmetrizing a mesh, he's talking about regenerating a symmetry map on a full model.

try and run "halfkill" crap on an already enveloped and shape animated model
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Old 01 January 2006   #4
Yep, Jaco said it all, and more.

This script is intended to save time. After my third time of reapplying a symmetry map (yes, I'm impatient), I decided it was time to make a faster method.
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maya and zbrush training
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Old 01 January 2006   #5
Originally Posted by Stoehr: Yep, Jaco said it all, and more.

This script is intended to save time. After my third time of reapplying a symmetry map (yes, I'm impatient), I decided it was time to make a faster method.


Thank you
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Old 01 January 2006   #6
hey Matthew ,

Thanks for the script man , can you please go ahead and post it here in this thread:

http://forums.cgsociety.org/showthread.php?t=308948

Started up a scripts and plugins thread so we can keep everything in one place and also because these cool scripts get lost once the thread leaves the first page.

cheers ,
-A
 
Old 01 January 2006   #7
No problem, Sheep, it's done.
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maya and zbrush training
creating CG3D since 2001

3D Models
@ Turbosquid

my Scripts
 
Old 01 January 2006   #8
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