Alien Sea girl - Updated >

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  12 December 2001
Alien Sea girl - Updated >

comments, sugestions pls !

  12 December 2001
it looks pretty good i`ll say, nice bright colours and a interseting surface job.

but how about a little specular aspecially on her eyes but also on the rest of her skin (since she lives in the water and all) and the eyebrows look a little shaky

oh, and the glow things look awsome, how do you make that effect?
  12 December 2001
All i have to say is that all that environment/surfacing/texturing work will look GREAT , on a better modeled head...


angel navarro.
  12 December 2001
funkfoe : yes, the skin need more specular. i'll make a specular
map for better control of the highlites. the eyebrows are a experiment, i'm not satisfied with them. what means shaky? (my english is poor... )

the glow effect is simple : i used a layered shader. the upper
shader has a mask with transparency in the top of the head.
the lower shader has a glow. so the glow appears only in the
mask holes.

koroko : what u could improve in the model ?

thanks for u feedback !
  01 January 2006
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