Biker Eyes, Andrea Bertaccini (3D)

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  12 December 2005
Biker Eyes, Andrea Bertaccini (3D)

Title: Biker Eyes
Name: Andrea Bertaccini
Country: Italy
Software: 3ds max, combustion, Photoshop

I have tried to reproduce the look accomplice, sweet and little aggressive of a Biker girl.
I have modeled all in 3ds Max 8, through EDIT POLY, trying to optimize the number of the polygons, the texture are realized in Photoshop, obtained from photographies, all has been postprocessed in combustion, through the escape in file .RPF, in order to obtain the DOF.
I tried to render the eyes most realistic possible, would appeal to to me to have of the opinions on the obtained result.

3DS MAX - Photoshop - Combustion

Andrea Bertaccini - Tredistudio - -
  12 December 2005
great work ........ in modeling and texture and lightS and renderinG


Last edited by gaianix : 12 December 2005 at 09:18 PM.
  12 December 2005
Very nice there! But the lips seem too reflective
  12 December 2005
I really love it, everything is perfect !

Small criteria - mouth seems to be a bit off, both shading and shape. Please dont get me wrong, its super. Just something to work on to improve even more

5 stars worth
  12 December 2005

How much time did the render take?
Eduardo Gutiérrez

"Quid quid latine dictum sit altur viditur"
Translation: Everything said in latin seems more important.
  12 December 2005
gorgeous, maybe some parts are a bit too shiny/reflective but i just love the eyes, if only i could create such eyes...
  12 December 2005
i love it!

looks really good. modeling, texturing and rendering all look exceptional!

I can spot only two things that could improve the already stellar front-page worthy render

first, the corner of the lips appear to be too sharp to me and the shadow tone on and around the curvature going into the mouth looks a bit too black i think. Maybe a slight colouration of the black shadow to, eh say, very dark reddish/pinkish colour might improve the looks.

second, the neck. it looks a tad thin in scale(horizontally) and lacks a bit of detail.

But then again, it already looks good, so keep up the good work
  12 December 2005
Magnificent render-
i agree with the others about the lips, but have 1 other minor crit to add: the freckles on her face, whilst cute, seem a bit too uniform to be natural- almost like a stripe across her face. I'd like to see some more randomness in the texture.

Picky, i know, but i want to see this awesome render perfected.
"God is in the detail" - Ludwig Mies Van Der Rohe (Architect)
  12 December 2005
Impressive work, very very nice texturing, one of the best characters that I see in cgtalk, congratulations.
  12 December 2005
Now, that's the kind of quality artwork for a frontpage.......5 stars
  12 December 2005
Looks great.. Textures are so cool.. Love it.
  12 December 2005
Wow ...

woe ... non so cos'altro dire ...

great work, the modelling and the texturing are superb ...

grande ...

... looking 4 a job ... willing to travel ... just hire me !!! :)
  12 December 2005
Wow, Fantastic!!
Show some wires please!
  12 December 2005
I like the eyes best, one of the best CG eyes I'v ever seen. Lips seem too reflective. And no nosdrils? But it's an awesome job, respect !!!

  12 December 2005
simply amazing stuff! Vray? Brazil render?
show us more please!!
" The cool ones are way too untogether and the together ones are way too boring "
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