I think wrong? Update + Plugin :

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Old 11 November 2005   #1
I think wrong? Update + Plugin :

Since I Update to 9.52, my Plugin AutoRigger not work :-(
When I renamed it to a name without A at the begin it work.

Please try this.
This Code save to "menutest.cof" in Plugin folder.


var PLUGIN_ID = 1000001;
 
var MenuWindow;
 
class Dialog_Klasse : GeDialog 
{
private: 
 
public: 
Dialog_Klasse(); 
CreateLayout(); 
}
Dialog_Klasse::Dialog_Klasse() {super(PLUGIN_ID);}
 
Dialog_Klasse::CreateLayout() 
{
SetTitle("Menutest"); 
AddGroupBeginV(0,BFV_SCALEFIT|BFH_SCALEFIT,1,"Hauptgruppe des Menüs",0);
{
}
AddGroupEnd();
return TRUE; 
}
 
class RigMenu_Klasse : MenuPlugin 
{
public:
RigMenu_Klasse(); 
 
GetID();
GetName();
GetHelp();
Execute(doc);
}
 
RigMenu_Klasse::RigMenu_Klasse() { super(); } 
RigMenu_Klasse::GetID() { return PLUGIN_ID; } 
RigMenu_Klasse::GetName() { return "Menutest"; } 
RigMenu_Klasse::GetHelp() { return "Test the Plugin"; } 
 
 
 
RigMenu_Klasse::Execute(doc) 
{
MenuWindow->Open(TRUE,-1,-1); 
} 
 
 
main()
{
MenuWindow= new(Dialog_Klasse); 
Register(RigMenu_Klasse); 
}


Its only an emty Menu-Window!

When I save it as "AutoRigger.cof" it do not work.
It work with C4D8.5 and 9.5 but not with 9.52.

Is it right ?
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Last edited by JackMcRip : 11 November 2005 at 12:14 AM.
 
Old 11 November 2005   #2
I am not having that problem here.
9.521 PC

-Chris
 
Old 11 November 2005   #3
Here was a Konflikt with the Plugin: ChanLuminance.cob
Since the update to R9.521 i cant make plugin with first sign "A" in the name.

Now I delete the Plugin and its all right !!!

The ChanLum ist integrated in C4D now in C++.
Maybe this makes the conflict !
__________________
64Bit - C4D R15 Studio, ZBrush 4R7, 3D-Coat, World Machine, Photoshop CS6 ext

...living in Paradise
 
Old 11 November 2005   #4
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