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Old 11-09-2005, 04:33 PM   #1
raphii
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Walser Raphael
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Question Desert Surface

High I need to create a desert environment simular to the pictures below. I want to do it with procedural shaders. Somehow I just can't manage to get my noise to look like the wavy desert surface. I allready looked on deepshade, but didn't find anything. If anyone knows other cool shader-sites, please post. Thanks!
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File Type: jpg desert.jpg (63.6 KB, 49 views)
File Type: jpg desert3.jpg (86.7 KB, 23 views)
File Type: jpg desert2.jpg (52.8 KB, 58 views)
 
Old 11-09-2005, 04:58 PM   #2
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Use the distorter shader in your bump channel. Use noise scaled wide on the one of the axes, and then use another noise for the distorter. You could get a nice wavy procedural that way.

Otherwise, create the shader in photoshop and do it as a bitmap.

I can post an example in a moment.
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Old 11-09-2005, 05:11 PM   #3
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here are some quickie examples (used in the displacement channel):






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Last edited by JoelDubin : 11-09-2005 at 05:17 PM.
 
Old 11-10-2005, 09:22 AM   #4
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Cool! Exactly what I was looking for. Thanks a lot.
 
Old 11-10-2005, 09:22 AM   #5
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