Creating a realistic white

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2005   #1
Creating a realistic white

I've spent an age trying to recreate a good material or light setup that gives the appearance of white painted walls, i've looked at lots of different examples of work done in C4d and they all have a grey look to them. Im starting to belive this is the main reason that Vray interiors look more convincing, instead of going from blown out white to grey they have subtle colour changes.
Is ther something I am missing or is this just the way C4d works?

I'm sorry I cant post examples but I have never worked out how to post links
There are lots of examples on the AR2.5 V the rest thread.

Thanks to any one with any answers.
 
Old 10 October 2005   #2
HSV colormapping, I think there is a plugin for c4d

it basically puts a log curve on the V value so that as a surface starts to burn out its scaled down towards 1, normally the V curve is linear but with the colormapping you make the curve flatten out as it goes towards a value of 1.0

You can also do this in shake, just render in a format that supports floating point and load it into shake and do a HSV lookup on it.
 
Old 10 October 2005   #3
yes, colormapping really helps to get rid off the blown out whites. it is native postfx of Cinema since R9.5.
__________________
http://www.bobtronic.com
 
Old 10 October 2005   #4
Thanks ill give that a try.

Can you any suggest settings?
 
Old 10 October 2005   #5
I have tried HSV colormapping and it does help a little but it also reduces the overall contrast of the scene.

It seems to me that C4d adds grey to any color giving the illusion of shadow, leaving any white walls looking gery .

Has any one produced an interior image where the white looks truly white?
 
Old 10 October 2005   #6
I sometimes add a small amount of luminance to the material so that it looks like it is reflecting more light and loses its grayish tones.
__________________
Primitiv
 
Old 10 October 2005   #7
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:25 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.