Castle Arcane - Speed Creation - loads of pics

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2005   #1
Castle Arcane - Speed Creation - loads of pics

Hi guys, had to whip this sucker up fast took around 4/5 days of work. Theres still "ALOT" that needs doing, I'd like to add some fx shaders, uvmap the walls again, ambience, decals, props and eventually some higher detail geometry and sharper textures. But for now I'm outta time, if people want access to any of the stuff I've made just gimmie a shout.

Heres a few texture shots and a couple of renders!






I cud use a nice grass sprite if anyone has one they could lend gulp!



The tentacles are supposed to be animated and eventually attack the players, I cud use some sprites to blend them into the terrain better .

Finally some of the textures, they need work alot of work... hehe

http://dynamic.gamespy.com/~rol/for...hurchUVWMAP.jpg
http://dynamic.gamespy.com/~rol/for...TowerUVWMAP.jpg
http://dynamic.gamespy.com/~rol/for...nVineUVWMap.jpg
http://dynamic.gamespy.com/~rol/for...lDoorUVWMAP.jpg
http://dynamic.gamespy.com/~rol/for...FloorUVWMAP.jpg
http://dynamic.gamespy.com/~rol/for...CompleteMap.jpg

Please excuse the waste of space this map was generated from another character mesh I didn't have time to remap it. This one will hopefully feature a .fx metallic shader.

http://dynamic.gamespy.com/~rol/for...le/Skeleton.jpg
http://dynamic.gamespy.com/~rol/for...TowerUVWMAP.jpg
http://dynamic.gamespy.com/~rol/for.../TentUVWMAP.jpg
http://dynamic.gamespy.com/~rol/for...TentUVWMAP2.jpg
http://dynamic.gamespy.com/~rol/for...TowerUVWMAP.jpg
http://dynamic.gamespy.com/~rol/for...WallsUVWMAP.jpg


Final Specs around 30k tris, about 15-20 diffuse with some alpha, this castle makes up only a small part of the level eventually all buildings are aimed to recieve custom shaders, entrance and functionality, tided uvwmaps etc... but for now I'm done hehe

Thanks for your time and interest

Greg

Last edited by Showster : 10 October 2005 at 12:20 PM.
 
Old 10 October 2005   #2
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:59 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.