10 October 2005 | |
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Veteran
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![]() Hi everyone ,I'm practising the low ploygon modelling and texturing.And I have a question - how many ploygon for low polygon game character model?
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10 October 2005 | |
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Veteran
portfolio
Justin
Artist
Black Lantern Studios
Springfield,
USA
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I cant see your pixs.
But a good number for lo ply is around 1000 to 3000 "trys" or more depending on its use. Like for example a game with a lot of characters on the screen at once would have them in the lo end range, as comparied to an FPS were there is usualy no more than 5 to 10 characters on screen an once so the ply count could be much higher. But with the advancement of 3D tools thesedays I would suggest working in HI ply and just stripping all the info youl need from that. Like shadow maps or normal maps and so on. I hope this helps you a little. ![]() __________________
Perfectly flawed |
10 October 2005 | |
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