Liquid maya

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Old 10 October 2005   #1
Liquid maya

hi, i am looking to recompile the liquid plugin for maya 7.0, not knowing a ton about programing, is there an easy way to go about this? I have all of the source files, and i have compiled apps for os x before using xCode and the terminal, but i had step by step instructions. Anyone have any pointers, or have you attempted this at all?
 
Old 10 October 2005   #2
are you compiling it for windows? and do you have visual studio.net? if so i can tell you how to set up the build enviroment so it should compile.
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Old 10 October 2005   #3
i was aiming for Mac OS X but i did recently order a new pc, so i should proablly do both. I have all of the dev tools for mac os x but that proablly dosent help me a whole lot.
 
Old 10 October 2005   #4
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