Liquid maya

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  10 October 2005
Liquid maya

hi, i am looking to recompile the liquid plugin for maya 7.0, not knowing a ton about programing, is there an easy way to go about this? I have all of the source files, and i have compiled apps for os x before using xCode and the terminal, but i had step by step instructions. Anyone have any pointers, or have you attempted this at all?
  10 October 2005
are you compiling it for windows? and do you have visual if so i can tell you how to set up the build enviroment so it should compile.

  10 October 2005
i was aiming for Mac OS X but i did recently order a new pc, so i should proablly do both. I have all of the dev tools for mac os x but that proablly dosent help me a whole lot.
  10 October 2005
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