Need Feedback... [7 WIP Images]

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  02 February 2002
Need Feedback... [7 WIP Images]

Here is a one man minisub I am working on.
I still have a lot of work to do on it but I just wanted some feedback to see how I am doing.

Multiple Views

Updated Images of New Cockpit

Thanks for your comments in advance.

  02 February 2002
Some more detail shots

Here is one of the engines and control surfaces.

The vertical controls are still needing some more work.

Notice the Rear View mirrors on the canopy support beam.

  02 February 2002

I like it, but it's a little bit to classic...

Add some effects, little details & try do something about that texturing (that will change a lot i think).
  02 February 2002

CHRiTTeR: To classic? How so? Also, could you elaborate on what you think I should do with the textures? (Other than break up the mirror look on the engines.)


  02 February 2002
Well what i mean by a little to classic is, that it looks nice, but I can't see what's it for.

Is it for military use, then add some guns or maybe even a shieldgenerator

Is it for scientiffic use, then add robotarms or something


About the textures:
Can't u use metal plates or something and make it look a little less 'used'.
  02 February 2002

CHRiTTeR: Its actually a one man mini_sub that is going to be used in an animation. Its sole use is kinda like a car, but underwater.

I can't say much about the animation other than it is still in Preproduction.

As for the textures, the script calls for it to be very used...Almost to the point of sinking kinda used.

So thats why the textures are so dirty.

  02 February 2002
Oh, sorry then!

Just one thing then, if u wanna make it used without having that 2-smooth effect use a noisy bump-map. That should do tha' trick!
  02 February 2002

This model is far from finished so I will be adding a bunch of things in the near future. Bump maps and such included.

  02 February 2002
Wire frame images


Here are 3 images with the wireframe turned on (Visible)

Wireframe on Surface.

Low wire Tessellation (Least amount of Isoparms to create object)

High wire Tessellation (All of the Isoparms to create object)

I normally work with the wire Tessellation on low.

  02 February 2002
  02 February 2002
Just a question

For how lang r u in 3D??

Use LW right :confused:

- Me beginner, me know no much about this (yet!) -
  02 February 2002

Did I say LightWave ???

Nononono, what I meant was 3DStudio MAX!
  02 February 2002
Chritter: I have been working with 3D applications for about 3 years now. (Lightwave 5.6, and some Lightwave 7)
But I am modeling this Mini-Sub in Maya 4.
I have only been using Maya for about a year now.

  02 February 2002
I think your "mini-sub" is cool, looks kinda like a stingray. No modeling suggestions, I just floated up here from the Aftereffects forum.
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