Tutorial video : Terminator head

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  08 August 2005
Tutorial video : Terminator head

Heres an old video tutorial I made a bout a terminator head I did some month ago.
You can dowload it on my website :

Last video link missing :


Believe you can, believe you can't ... Either way you're right.
  08 August 2005
I loved the half human half machine model you posted. I am still in awe of the work you did in modeling the human face, modeling the terminator from the same geometry, and then morphing between the two. I bet using the morph brush was the most fun ; ) Looked like hard work? Still a very nice piece of work
  08 August 2005
Yes it was hard to work, first because I had a slow machine, second because I could have done stuff faster with more precision...
Maybe later I will try to redo a best one, becqause I like the subject...
I actulally like to mix organic modeling and mechanical parts in zbrush...
Believe you can, believe you can't ... Either way you're right.

Last edited by sebcesoir : 08 August 2005 at 04:04 PM.
  08 August 2005
I looked at that link on your web site about Maya character designer. (awsome suff on your web site, real top level stuff) Is that something that your designing? Is it a free plug or can you buy it frome somewhere. I couldnt read it because it was in French(i think). I loved the little tutorial you made. Can you explain how you were able to combine two models together like that?
Some people are like Slinkys..
not really good for anything but
they still bring a smile to your
face when you push them down
a flight of stairs!

Last edited by Heinrich : 08 August 2005 at 07:08 PM.
  08 August 2005
You can load a morph by just loading a mesh (with the same number of vertex and the same order) with an active tool.

I made a special thead on my Character creator for maya, you can have a look :

Believe you can, believe you can't ... Either way you're right.
  08 August 2005
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:36 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.