Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  08 August 2005

I've been lurking for quite a while and need some motivation. So I thought I'd try this here compo.

My arthropod will be based on a giant stick insect from a foreign planet covered in knarly, dark and menacing jungle. The "mace" insect has huge thorn like spikes protruding from it's tail which aid in camouflage and give it a nasty attack. Once subdued, however, it can be used as a makeshift club or mace but the player must be carefull not to allow it to walk away or attack him during combat.

The "mace" insect is for a third person adventure game and can be used as a prop (boobytrap), an enemy, and a weapon. It would be a bit larger than a baseball bat.

Here is a concept sketch:-

And a roughed up mesh needing a lot more detail:-

Let me know what you think?
  08 August 2005
A quick lunchtime update to the legs to make them more weapon like

Last edited by feedbaz : 08 August 2005 at 12:49 PM.
  08 August 2005
A bit more work on the mesh and a different view shows off the form a little better. I still need to work up the head and i'm running out of tris already.

  08 August 2005
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 03:39 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.