Futuristic human

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  07 July 2005
Futuristic human

Hi!
At the moment I am experiencing with smooth proxy mode in Maya.
I want to model a futuristic looking human. Firthermore I want to create blendshapes for the face, so topology has to be very clean. Please give some crits about everything. ;-)
And this is what I have done so far:



 
  07 July 2005
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