Tank vs FPrime

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  07 July 2005
Tank vs FPrime

http://forums.cgsociety.org/showthr...487#post2481487
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we don't love sheep
 
  07 July 2005
Thats awesome, but i was hoping to see the tank move.
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My website
 
  07 July 2005
Working on it, but will take a little time to get the tread animation and dynamics just right, plus all the exporting from maya and such.
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we don't love sheep
 
  07 July 2005
Wow, that was cool.

I see how it was a good renderer test. Those sharp moves really stress motion blur. I freeze framed one of the last fast camera move spinning around the tank, the motion blur is beautiful! No stuttered overlapping image artifacts, and the blurred path is smoothly curved.

Fun to watch! And I love the tank model. Post more!
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I got your wireframe right here!
 
  07 July 2005
Beautiful animation I really like this kind of animation, the tank model is superb and the textures are excellent, can you give me some indication how you model the tank and how you made the beautiful textures, thanks.
 
  07 July 2005
The tank is not my creation so I can take no credit for it, it was modeled and textured by Havoc aka my brother.
What I can tell you is that all the surfasing is all procedural except for the V on the side and the number 13 on the turret, It took him about 3-4 mounths to finish in his spare time and it is detailed right down to the firing caps in the bullets for the machine guns sitting on the turret.
My job is only to rigg and animate it, God help me.
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we don't love sheep
 
  07 July 2005
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