particle follow path

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  10 October 2002
particle follow path


perhaps anyone can help me.

is it possible to import a shape ( ai file for example) or build up a shape in combustion itself and than a particle emitter (point) should follow this path over time?

  10 October 2002

It is possible to import an ai shape in C* but you will have to trace that shape with the emitter's motion path as you will not be able to assign the imported shape as a motion path.

I hope that is what you were looking for.

  10 October 2002
hi fede

thanks for reply!

its a little help, but i was searching for a function like follow path in 3dsmax.

i've read throuh the help, but i think its not possible ...

  01 January 2006
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