MAX - bones- hand question?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2002   #1
MAX - bones- hand question?

I'm adding bones to the hand of my character and I'm using R4. Now I knnow that in older versions of MAX bones were a pain and you couldn't scale them. But in R4 its okay for me to scale and move them around independently to get them in the right spot. Or should I be doing it like in older versions - by rotating the parent bone in hopes that I'll get it in a relatively good position?
 
Old 10 October 2002   #2
I really don't think you should scale bones, even in r4/5. Rotate/move the parent. You can also edit its properties (into modify panel), or if it still doesn't match your goal, put an edit mesh and play with this.

Kib
 
Old 10 October 2002   #3
The preferred method for editing bone rotations/positions in R4 is to switch to the Hierarchy panel and hit the "Don't affect children" button. Then you can drag bones around at will without the nasty side effects of scaling. The only thing to consider is that in order to effectively work with a bone this way, it must have a child bone (you'll understand when you're doing it).
__________________
Got Maxscript?
RHTools
 
Old 10 October 2002   #4
Cheers guys. Okay I'm gonna just delete them and start again. I hate rigging!
 
Old 01 January 2006   #5
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:56 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.