importing and exporting

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  06 June 2005
importing and exporting

I just came upon something. If I create box in Lightwave and naming the side's because thats all I want to have textured. Then I import this into Vue, double click the texture and apply the brick color and bump maps. Then I export back to Lightwave and end up with these huge brick's. Now, if I make the box in Vue and texture it, it exports fine to Lightwave. My problem is I would like to make the models in Lightwave, texture them in Vue using the named surfaces I made in Lightwave, then be able to export back to Lightwave for any geometry changes. This does not seem to work and renders Vue useless to me in my production flow. Can this be achived?
  06 June 2005
Firstly make sure that you've UV'd all of your surfaces before importing into Vue, secondly try .OBJ's instead, again with UV mapping applied. Despite the claims of brilliant integration with many of the top 3d apps Vue is less than useless at importing textured objects.
Head of Innovation
Immersive VR Ltd
  06 June 2005
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:10 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.