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Old 06-15-2005, 09:01 PM   #1
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no more than 6 lights permitted? cant be right...

this is strange. It has happened to me a few times after I have 6 lights in a scene I create a seventh one and it does not work. it s there, in the view, I can tweak the settings, but it doesn t show up in the render or when I m in the 7 mode where you can see how lights are affecting. is there really a limit to how many lights you can use? or is it a bug? or...what?
Old 06-15-2005, 10:07 PM   #2
Consider the mango
Join Date: Mar 2003
Posts: 893
i wasn't aware there was a limit, its not a low intensity light in a bright scene is it? I'm sure I remember seeing some scenes from films and there was a ton of lights in it.

Old 06-15-2005, 10:56 PM   #3
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john homer
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there is definatly not a 6 light limit.
I dont know whats happening in your scene...

Make something idiot proof and they'll just build a better idiot
Old 06-15-2005, 11:24 PM   #4
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Colin Strause
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There is a limit on how many lights work with interactive hardware rendering, but there is no limit for software rendered lights.
Colin Strause
Old 06-15-2005, 11:32 PM   #5
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Florian Wild
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The hardware limit for opengl should actually be 8 lights.. odd. However, it's not a bug, just a limitation of the hardware render engine.

Astro Man

Six Tuts On Light And Shade
Old 11-14-2005, 03:22 PM   #6
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anthony mcgrath
United Kingdom
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yeah mine does the same - only discovered that recently - the software/mr render will light the scene as if its there but the scene/shaded mode wont display its light effects - its a reet pain. If you hide some other lights (or even geometry I've found) then that light will light up the scene and display it but as soon as you unhide the other lights or geom it goes back to how it were :(
Old 11-14-2005, 03:22 PM   #7
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