Character - HellBoy

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  06 June 2005
Character - HellBoy

another one..

just wanted to make this character.. i bought the dvd recently and i just wanted to make it, im not gonna make this model as realistic as Ron Perlman..nor the comic..just want to make an hellboy the way i c it..but i did used refs from comics/Ron Perlamn to model. Hope u like it, ill update soon i hope.. c&c r welcome. laters!
  06 June 2005
Very good model. It has very nice character even better than movie one !!
But you are going to make the rest of the body, right ?

  06 June 2005
good work so far. His eye lids needs to wrap better around the eye ball, otherwise thats all I have to say about this. The eye lid is only about 1/8th of an inch I think.
Latest Project :Crab
  06 June 2005
sure ill do the rest of the body and yea, ur right optimus, ill work on those eyelids. thanks.
  06 June 2005

im doin the big arm right now and gotta start the cloth right after, ill update soon..
  06 June 2005
wow, that is turning out awesome, can you post some wires of the back and front when you get the time.
  06 June 2005
hey dude.. this is looking really cool man.. coming along real nice. 1 or 2 crits from me, there is a wierd looking bump on his finger and thumb from the first render in that view you can notice it. it looks like the hand needs a little more work.. I know this is your version of hellboy but i'd say no matter what version he is he'd be a little more muscular. the overall shape though is excellent everything seems to be anatomically correct.. excellent dude.. doing a great job.. looking forward to seeing more progress..

-= Man with One Chopstick , Go Hungry =-
  06 June 2005
hey thanx for the replies and crits guyz.
neeno: this is not bump, i tryin a new way of modeling in my latest models, i try to subdivise a lot so i can get lot of details without bump and its seem to be also a lil more easier for skining/rigging when its highly subdivided.. but ur right ill work on the hands and the overall muscular parts.. ill post wires in the next updates. cya!
  06 June 2005
This is looking nice, but I 'd have to agree on beefing him up a bit or at least giving him slightly large arms.

The torso is excellent and not overdone at all.
His knuckles look a little funny at the moment.

Can't wait to see more.
WWW.BONYTO.COM Don't be Evil!

  06 June 2005

and a wire..

the part s u cant see on the wire are nurbs surfaces..dont know y it doesnt work on the vector render.. this is the last update i will do for this character as im workin on m reel.. so next time ull see this, it will be on the demo ill post in this forum with my other characters. Hope u like it, i really enjoyed workin on this guy.. i saw SIN CITY yesterday (just came across last week in europe..) and i really dig MARV..i might try to do this crazy character..soon.. well, c&c r welcome and thanks for those who folowed this thread. cya!
  06 June 2005

heres a lil close up of the face.. for those interested
  06 June 2005
very good mesh topology.
maybe you could post a wire of his head (unsmoothed basemesh)?

  06 June 2005
This is wicked!!! Excellent modeling.

Animate it please

"I see my path, but I don't know where it leads. Not knowing where I'm going is what inspires me to travel it."
  06 June 2005
great modeling session man.. congrats.. c ya !
Rafael Grassetti
  06 June 2005


heres the closer head with wires u asked.. hope u like it. laters and thanks for the replies.
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