10 October 2002 | |
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New Member
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Still: A store selling little toys
Hi all,
I'm not a real good designer but anyway I did my first character: the Gnak. ![]() I made a rendering to show a Store selling these little toys ... I used Brazil for the rendering and the box modeling tecnique to realize the Gnak. Sorry for my terrible english ![]() If you want you can see my image here Thanks to anyone wants to critique my pic! ![]() D@ve Last edited by treddicom : 10 October 2002 at 07:02 AM. |
10 October 2002 | |
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turnip
portfolio
Carina Mclane
Senior Lecturer, Games Tech
BIT
Bristol,
United Kingdom
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They're cute!
However, I think there might be a tad too much specular in there... __________________
Carina Contribute to the CGWiki! Any views expressed are my personal opinions and do not represent those of my employer. |
10 October 2002 | |
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New Member
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Thank you for the reply!
![]() The only one! ![]() ![]() I would render them like ceramics ... you think ceramic should have less reflection? Here you can see only one Gnak ![]() ![]() Thanks again D@ve |
10 October 2002 | |
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Aminator
portfolio
Darrell Robinson
Lead Animator
Sony SCEA
Southern California,
USA
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some ceramics have lots of reflection ... some have not so much. in this case.. maybe a little less would do...in my opinion..
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10 October 2002 | |
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~!@
bum
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got a nice glaze there but yer, looks good either way, unless ur going for a ultra photoreal image then just go with wat looks good
__________________
Slide~!@ |
10 October 2002 | |
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New Member
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Thanks again for the reply.
If I have time I would like to try some other material and than I will post some new image. For the reflections I used a fresnel reflection, but at the moment I don't remember which IOR I used. Somebody know where to find a list of IOR for non transparent material (e.g. ceramic, plastic) in order to use it for photorealistic fresnel reflections? Thanks D@ve |
11 November 2002 | |
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Veteran
portfolio
Bjørn-Harald Myhre
Art Director & Partner
Design Motion Graphics
Norway
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I really enjoy this figure :-) lovely mate!
But what about blurring the hdri reflection a bit? i think that would be bad-ass nice :-) __________________
Bjørn-Harald Myhre ---------------------------------------------------- Art-Director & Photographer Partner Gosu Design AS www.gosu.no |
01 January 2006 | |
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