|05-18-2005, 07:34 AM||#1|
Join Date: Apr 2005
Expression problem after changing length of the animation
Sorry that I'm not sure where to post the question and thus post it here.
In 3dsmax 7, I write an expression so that object A's rotation is the same as B's, controlled by an float expression for x,y,z. BUT after making the length of animation longer, the expression doesn't work in the enlonged period of time.
I also found that the noise controller have such a problem too. Does anyone have idea about that ?
|05-19-2005, 05:32 PM||#2|
Join Date: Aug 2004
go to the track view (dope sheet) and drag the end point of the animation range for the particular object's controller (expression controller and noise controller)
optionally, u could type a small code in the listener :
setAnimationRange $A.rotation.controller -500 500
The above syntax is assuming that your object is named "A" and that u need the rotation controller to be active from frame -500 to 500 ..... u can change these values to suit your purpose.
|05-20-2005, 03:57 PM||#5|
Lord of the posts
Join Date: Sep 2003
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