New Animation Test

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  10 October 2002
New Animation Test

Hey guys, I've been workin on this for the past 2 days. I need to show this to some people to hopefully get a job , but I'd like to hear your feedback first. Be as harsh as you want.

www.3dpirate.com/movies/rockTest.avi

...sorry, couldn't compress it with divx this time....its about 5MB

Thanks

 
  10 October 2002
over all i think it's pretty good
a few things that feel wrong:

* the moments when your guy lifts the stone up again for a certain distance ( and have to rest for a second again )
seem to last too long, meaning, when he lifts the rock, he surely would to it faster, using speed over force ( it seems clear to me, that the stone is hell too heavy for him)
so i think he would not have the power to lift the stone so slowly but with speed ( what needs more anticipation too)

* same is for the little steps he makes, to balance himself out, as soon the rock is in the air, the steps need to be executed faster and the body should show a reaction too when he makes a small step to make the stones gigantic weight more believable

;-)
 
  10 October 2002
Nice job MosaFacku. It's a good piece for showing weight.

The main things that stick out to me is when he just gets it off the ground, maybe his arms could straighten out a bit (he does this just before the lift, and it looks good, but he doesn't do it during the lift) and pull the rock into his chest/torso as he reaches the very next postion.

The other would be the final lift in the air. He's had such difficulty getting it to that point, it seems heavy enough to have to jerk it up there...like a power lifter does...and move his body underneath it and get his balance.

Do you know what I mean? That descriptions might be a little vague.

Really good job. I don't think it neccesary to change anything I've said, it's pretty nice as is, but it might make it a little bit better.

Keep up the work. How long did it take you do animate the whole spot? Just checking for my own comparison.
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James Coakley Jr
 
  10 October 2002
Mosafacku,
Good job. Watching it over and over again, I agree with the other two critiques. I agree he should do more of a clean and jerk move to get the rock where it needs to go. A little more speed in the lift. Overall a great job.
 
  10 October 2002
thanks guys. needed the extra eyes gonna fix it up some more tonight. :airguitar

oh yeah, rogue, its taken me about 24 hrs of work so far, sun night - mon morning and mon night - tues morn. 9pm-9am.

Last edited by MosaFacku : 10 October 2002 at 11:24 PM.
 
  10 October 2002
your animation has improved dramatically.
  • quite "dead" at the beginning...why not have him open the scene with a few steps to get around to the best side to pick it up on...but, if it is a moving hold you are looking for...kill the interpolation you have going there...remember that especially in CG moving holds have to consist of tiny tiny little arcs of motion...I usually cheat it with miniscule "figure eights", that way I can cycle it if I want...
  • for that size of a rock he still isnt straining enough...I am not saying over do it, but he should strain more... try watching ESPN and the strongest man shows kwhen they are on...watch them kwhem they get to the last rock, and see how tired and the effort they put into it...
  • if he/she is really straining, the arms should come straight on the first lift...you have them bent like he is some "muscle" man
  • even though you are trying to have the character regain balance you are still keeping him in relativly the same spot...and you are not shifting his weight far enough over the posting leg when he lifts the opposite leg...
  • it is the change in the "S" and "C" curves in his back throughout the motion that kwill show better weight as well...
  • try having the rock fall before/just before the guy does...right now it looks funky
  • he falls flat on his back [which is cool] but there is no real recovery for his body [like you tried to do with his leg] [*watch you do not bounce him too much...just slightly]
keep up the good work. you are getting better.

cheers.

...just my 2.5 cents worth...
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bent...
bentllama
...
 
  10 October 2002
hey, thanks for the crits, i made some fixes and uploaded the new movie. here ya go:


www.3dpirate.com/movies/rockTest.avi


again, thanks for the crits guys.
 
  10 October 2002
Looking good MosaFacku! It's coming along very nicely. Ok, I have some new crits! All very minor and very nitpicky.

1) Just as he picks the rock up and gets to the first position when the rock is off the ground, he looks slightly off balance with the rock in hand as if he might fall forward. Possibly shift the hips back a little to center the weight of the the rock and his body.

2) This really only caught my attention the first few times I watched it, later, it didn't really bother me. The whole little segment where he is standing and getting his balance seemed a little too long. It's hard for me to describe this one because, like I said, it doesn't really bother me watching it now. But I thought I'd mention it because first impressions do matter.

3) I think it would add a little more believability if the rock shifted just a little when he's repositioning his hands at the part just before he stands up and pulls the rock to his chest. (ok, this one is pretty darned nit picky)

4) Lastly, at the time where he is repositioning his left foot, there is something there that doesn't quite sit right with me. I don't know what it is or what to tell you. Maybe his hip isn't shifting enough....or something. I wished I could be a little more informative about it. But maybe by mentioning it, you'll come to a solution.

Please don't think I'm being over critical....this is a very good piece of work and deserves applause. But when I see a piece with as much quality as you've gotten here, I just want to watch it over and over and see if I might offer something to make it even better. So take it as a compliment as opposed to a cut. Shoot, I couldn't get something as nice without someone telling me things to make it better.

Great work!!!
__________________
James Coakley Jr
 
  10 October 2002
rogue,

i appreciate the comments. im not thinkin you're knockin it. even if u were, at least your givin me things to improve on. so yeah, thanks man. i appreciate it.

im puttin this one to the side for a few days to start on something new so i can come back to this with a fresh set of eyes.

later
 
  10 October 2002
No problem. I'm looking forward to seeing more of your work. Keep on keeping on.
__________________
James Coakley Jr
 
  10 October 2002
thanks. i'm putting together my demo reel this month, so i'll hopefully crank out at least 2 more good animations. thanks for the support!!
 
  10 October 2002
Mosafacku.
__________________
bent...
bentllama
...
 
  10 October 2002
Mosafacku.
__________________
bent...
bentllama
...
 
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