animation: A SRIPPER - my firt rig

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 09 September 2002   #1
A SRIPPER - my firt rig

this is my first ever rig in maya, so please be kind . most of the stiffness (like the arms) is due to inexperience with the bones and rigging in maya...

http://195.54.134.226/spm/Images/strippa4.avi
__________________
TOOLS: Maya, Photoshop, Wacom tablet, Digi.Cam., Internet

Modeling advice article for games modeling
What makes game art interresting?
 
Old 09 September 2002   #2
well, something you should really work on is her right arm-pit as when you look at her from behind.. you really have a hard edge going there which looks nasty

otherwise it looks quite fine to me
 
Old 09 September 2002   #3
it looks like she's limping. just my observation.
__________________
>>[insert profound statement here]<<
 
Old 09 September 2002   #4
nice model but why don't her elbows move?
 
Old 01 January 2006   #5
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
  share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:28 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.