animation: A SRIPPER - my firt rig

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  09 September 2002
A SRIPPER - my firt rig

this is my first ever rig in maya, so please be kind . most of the stiffness (like the arms) is due to inexperience with the bones and rigging in maya...
TOOLS: Maya, Photoshop, Wacom tablet, Digi.Cam., Internet

Modeling advice article for games modeling
What makes game art interresting?
  09 September 2002
well, something you should really work on is her right arm-pit as when you look at her from behind.. you really have a hard edge going there which looks nasty

otherwise it looks quite fine to me
  09 September 2002
it looks like she's limping. just my observation.
>>[insert profound statement here]<<
  09 September 2002
nice model but why don't her elbows move?
  01 January 2006
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