CGTalk > Sponsored Challenges and Awards > Past Challenges (Archives) > Older Challenges (before 2007) > CG Challenge XVII - Master and Servant - 3D
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 03-23-2005, 11:16 AM   #1
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Master and Servant 3D Entry: Kiss Balázs

Kiss Balázs has entered the Master and Servant 3D.

Challenge Page

Latest Update: Modeling: expressions


A few days dropped again, I think I won't make it... a small update anyway, the expressions for the family members.
 
Old 03-23-2005, 11:56 AM   #2
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Ok, now it's no time to hesitate, I have to enter the challenge Maybe won't be able to finish but who cares, first try...
I have two basic ideas now, still have to develop'em. First is a child's room, toys all around, many of them broke or "heavily used", a teddy bear in focus, rumpled, scared face, hidden behind some furniture, and the kid's approaching to play again some nasty games
The other one probalby just stays an idea, won't be enough time to make it. It's a chess table, from the point of view of the figures, final steps, just a few pieces left on the table, and the figures are in fighting positions with distorted expressions on their faces. The chess player has similar expressions, his face can be seen just above/behind the figures.
Well, ideas written, time to do some work on it...
 
Old 03-24-2005, 12:08 PM   #3
snowflake71
New Member
portfolio
Andras Virag
Ericcson
Üllő, Hungary
 
Join Date: Jan 2003
Posts: 21
Send a message via ICQ to snowflake71
Good luck!
I hope that you pick the chess table idea, I like that one.
 
Old 03-24-2005, 12:29 PM   #4
Tremoside
Seven
 
Tremoside's Avatar
portfolio
Mark E. Seljan
Designer
Budapest, Hungary
 
Join Date: Mar 2004
Posts: 1,712
Ciao Balazs,

Udvozlet kis hazankbol! Sok sikert a CGTalkon!
Welcome from our small country(Hungary) and good luck at CGTalk.
Tremo
 
Old 03-24-2005, 04:15 PM   #5
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Snowflake: It's not decided yet, I prefer the teddybear stuff, now I try to make sketches for both and I'll see what comes out

Tremoside: Thank you for the nice words, I'll do my best
 
Old 03-24-2005, 06:01 PM   #6
snowflake71
New Member
portfolio
Andras Virag
Ericcson
Üllő, Hungary
 
Join Date: Jan 2003
Posts: 21
Send a message via ICQ to snowflake71
Curiously waiting for it.
 
Old 03-25-2005, 10:46 AM   #7
snowflake71
New Member
portfolio
Andras Virag
Ericcson
Üllő, Hungary
 
Join Date: Jan 2003
Posts: 21
Send a message via ICQ to snowflake71
 
Old 03-25-2005, 01:30 PM   #8
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Damn... that means there's no point for me to develop this idea, right? He even has the same arrangement on his sketch what I was thinking about, the difference is I wanted to focus more on the hiding teddybear... Ok, then I have to take the chess thing, or to find out something else...
 
Old 03-25-2005, 01:34 PM   #9
snowflake71
New Member
portfolio
Andras Virag
Ericcson
Üllő, Hungary
 
Join Date: Jan 2003
Posts: 21
Send a message via ICQ to snowflake71
True, true.
I liked the chess idea anyway, so go for it, it sounds great.
 
Old 03-25-2005, 01:36 PM   #10
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Uhhh... what do you think, I'm late again??
http://www.cgtalk.com/showthread.php?t=222481
 
Old 03-29-2005, 08:28 AM   #11
snowflake71
New Member
portfolio
Andras Virag
Ericcson
Üllő, Hungary
 
Join Date: Jan 2003
Posts: 21
Send a message via ICQ to snowflake71
No, I guess you're not late yet. AS far as I understand your chess table idea (watching the player from the figures' perspective), it is not the same I saw there.
__________________
Snowflake
 
Old 03-30-2005, 02:26 PM   #12
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Concept Sketch: rough sketch



This is just a rough sketch to show the idea, not quite good, the perspective should be more from the figures' view. tomorrow I'll make this in 3d with simple objects to clear up the composition.
 
Old 03-30-2005, 02:39 PM   #13
Tremoside
Seven
 
Tremoside's Avatar
portfolio
Mark E. Seljan
Designer
Budapest, Hungary
 
Join Date: Mar 2004
Posts: 1,712
Keep it up Balazs! Just think of your workflow. Concept_references_models_textures_poses of figures_lightwork_composition_render

You can collect references from the internet if you need some inspiration. And that will really helpful for modeling. Bests,
Tremo
 
Old 03-31-2005, 02:53 PM   #14
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Concept Sketch: sketch



The concept in 3d, I like it better. I noticed the other guy I draw was left-handed, so I changed it :) The player will have the exact same head as the figure in his hand, showing the "empathy" of the player (maybe not the right word, while he's playing he feels to be the figure). The cylinders are the other figures, the closest one will be the defeated king.
 
Old 03-31-2005, 02:56 PM   #15
kbalage
Veteran
Kiss Balázs
Budapest, Hungary
 
Join Date: Mar 2005
Posts: 42
Thank you Tremo, now I'll search for some references for the old player guy, just wanted to have the basic look of the whole scene
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:39 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.