Great Modeling tut

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  09 September 2002
Great Modeling tut

http://www.lightwave3d.com/tutorial...dino/index.html


This is one of my personal favorites....
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William "Proton" Vaughan
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http://www.pushingpoints.com/
 
  09 September 2002
I like the little animated interface shot of the leg modeling,, thats the kind a stuff that helps people understand more easily,,, Im going to have to do that in my tutorials me thinks...hmmmmmm...
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www.mycgspace.com
 
  09 September 2002
your tutorials....bring em on
__________________
William "Proton" Vaughan
------------------------------------------
http://www.pushingpoints.com/
 
  09 September 2002
ST_Clouds... Hmm, i learned something
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4u4avfx
 
  09 September 2002
Good to hear....I've learned alot of cool new tips and techniques with the large batch of tutorials that we have been hosting.....
__________________
William "Proton" Vaughan
------------------------------------------
http://www.pushingpoints.com/
 
  09 September 2002
I have a question

I never used the magnet tool like that and in following the directions I got something different

In the back view you can see that the points did not get pushed out in a smooth shape but rather edgy, what did I do wrong
Attached Images
File Type: jpg dinotut.jpg (48.1 KB, 179 views)
 
  09 September 2002
compare your numeric panel....looks like your sliders are different...causing your curve to be different...
__________________
William "Proton" Vaughan
------------------------------------------
http://www.pushingpoints.com/
 
  09 September 2002
Quote: Originally posted by proton
compare your numeric panel....looks like your sliders are different...causing your curve to be different...


Ya, I think so ... I am working on feet from working on my own dino and I did not change it

I might be stupid but I can not follow step 2.1, it might be the translation

Is he saying to bevel the bottom selcted polygons three more time with the same numbers as the first bevel move but on the third one add a greater negative inset
 
  09 September 2002
3 bevels...the 3rd being the foot which is wider....
__________________
William "Proton" Vaughan
------------------------------------------
http://www.pushingpoints.com/
 
  09 September 2002
I hate to say it but I am having a somewhat tedious time with this

For example, the two curves for the rail extrude are not as easy as this. First, it doesnt even go in into how to lay out and where to put the curve. After many times doing it wrong I think I finally found where to put what he called the ' scaling guide ' . From the looks of my resuts I still think I did it wrong ... this needs more detail



Why does he not have a check mark in the ' T ' for the spec texture.

All in all its a good tutorial and there is something to learn in it
 
  09 September 2002
He has sent a revised html file...not sure if it will solve your problems but the web team should have it up tomorrow....

Feel free to email the author with any questions you may have..
__________________
William "Proton" Vaughan
------------------------------------------
http://www.pushingpoints.com/
 
  01 January 2006
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