CGTalk > Software Specific Forums > Autodesk Maya > Maya Dynamics
To minimize the ads you see on this page create a CGTalk account and log in HERE
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 03-10-2005, 12:47 PM   #1
emfyfe
Em
Emma Fyfe
Animation/Visualisation
Dundee, United Kingdom
 
Join Date: Jan 2005
Posts: 8
Floating tissue

Hi, im creating an animation inside the body and i would little tissue-like objects floating around in the space. I've been working with particles but can't seem to get the effect I want. The idea is like a little piece of string gently floating which is semi-transparent with a ittle bit of a glow and gently undulating. Can anyone suggest some ways to go about this? I haven't been working with dynamics for long. Had a look through the threads but can't seem to find anything similar to this.

Thanks,
Emma
 
Old 03-16-2005, 12:01 PM   #2
dudders
Not from Harry Potter!
 
dudders's Avatar
Michael Watts
Graphic Designer
United Kingdom
 
Join Date: Jun 2004
Posts: 804
Send a message via MSN to dudders
Have you tried using sprites?
 
Old 03-16-2005, 05:27 PM   #3
rhankins
Veteran
 
Join Date: Jul 2003
Posts: 31
Create a curve. Make it a softbody. Add springs or make a duplicate a goal if you like. Add a turbulence field to the softbody particles and adjust the magnitude on the field and conserve on the particles to your liking. Then extrude a circle along the curve. You'll have the geometry updating through history. Create particles in your scene and instance the geometry to the particles. The particles now appear as the tube and move with the turbulence field. You can add a custom rotation attribute to vary the rotation of the instances and you could set up several variations of this and add these variations to the instancer to create a more interesting setup. You can then render with whatever shader you choose and add glow as a post processing in your compositor.
 
Old 03-18-2005, 12:31 PM   #4
emfyfe
Em
Emma Fyfe
Animation/Visualisation
Dundee, United Kingdom
 
Join Date: Jan 2005
Posts: 8
Thanks guys!

rhankins - I'll try that out thanks very much for your help!

dudders - I haven't used sprites before and don't really know much about them.

Thanks again
Emma
 
Old 03-21-2005, 09:30 AM   #5
dudders
Not from Harry Potter!
 
dudders's Avatar
Michael Watts
Graphic Designer
United Kingdom
 
Join Date: Jun 2004
Posts: 804
Send a message via MSN to dudders
Sprites are pictures that the particles use instead of blobs or streaks or whatever, if youre going to have a lot of particles then this may be a good way to go with the addition of real geometry it would look quite cool.
 
Old 03-21-2005, 09:56 AM   #6
emfyfe
Em
Emma Fyfe
Animation/Visualisation
Dundee, United Kingdom
 
Join Date: Jan 2005
Posts: 8
Are there any particularly good examples you could point me in the direction of at all?
 
Old 03-21-2005, 09:56 AM   #7
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:06 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.