09 September 2002 | |
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New Member
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Bubble Session (nudity)
My first post here...
A couple of pics from a recent (commercial) project. I apologize if you've seen it elsewhere. Completely 3D with some post processing and corrections in Photoshop. The body is supposed to be enhanced reality. ![]() Whole series is 20 pics. Not much inspiration with the prop, it has been used countless times in photography. ![]() ![]() ![]() ![]() Last edited by lowpoly : 09 September 2002 at 07:10 PM. |
09 September 2002 | |
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www.ghiosart.com
portfolio
Christopher Ghio
3d Character Artist
USA
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Hey,
these are extroidinarily AWESOME IN QUALITY!! Praise to the modeller for both artistic and pleasure ![]() __________________
www.ghiosart.com |
09 September 2002 | |
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Dun Dun DUNNN
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Man, she got some perky lil jubblies there
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09 September 2002 | |
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Veteran
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and I already wondered who might have modeled that girl in the 0190-advert...
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09 September 2002 | |
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The Rookie
Other Other
Programming
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Obviously excellent quality, personally I wouldn’t criticise the form as different forms is what makes individuals but the woman’s face in most of the images looks too blank and lacks expression that would give the image life, this is why the second image is probably the best I think as the angle of the head disguises this. Very well done, a talented series of images.
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Frank "The Rookie" Dodd |
09 September 2002 | |
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Veteran
portfolio
Dan Dirckinck-Holmfeld
3D artist & compositor
Gungho vfx
Copenhagen,
Denmark
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MORE
![]() ![]() ![]() ![]() Love the style ... amazing renders. ![]() |
09 September 2002 | |
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Know thyself
portfolio
ChlyWly
Canada
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Great work the only thing that bothers me are well her perky titties
![]() The highlights are in strange areas etc. |
09 September 2002 | |
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yeahhh...
webmaster / Hs student
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aahhh..
post some more.. ![]() fantastic! lightning is not from this world but looks AWESOME. those boobs is too big! __________________
HEAAaaaahhhh... |
09 September 2002 | |
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New Member
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welcome to chubbsville. population: me.
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09 September 2002 | |
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grounded
portfolio
Matthieu Schneider
Senior Character Artist
Sony
London,
United Kingdom
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uh ! the boobs aren't physically correct : they don't move like that when a girl falls
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09 September 2002 | |
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Grrrrrrrr!!!
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lol, perky boobies!
![]() looks really nice... ![]() but a few crits ![]() the nipples are a bit dark? and the hair seems like its glued together with hair gel... maybe convert it to a braid, so you dont have to worry about wierd looking hair ![]() otherwise really nice model, and the lighting is excelent! ![]() __________________
Fear my nasty and sharp teeth! |
09 September 2002 | |
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grounded
portfolio
Matthieu Schneider
Senior Character Artist
Sony
London,
United Kingdom
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Quote:
Originally posted by 3dsmax5
the nipples are a bit dark? tssss, return playing with your toys, tssssss ... ![]() |
09 September 2002 | |
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~!@
bum
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the nipples r just right... not to dark.. not to bright
hey that rhymes~ this is a commercial ? is there a qt somewhere ? gotta love how she falls off teh chair |
09 September 2002 | |
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New Member
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Thanks for the replies, everyone.
Frank Dodd: Actually #2 and #3 have different facial morph targets. Also there isn't much expressional variation in real photo series of this kind. But I agree with you - more and extremer variation would have been more interesting. Good catch, thanks. viz: Thanks. Scroll down. chlywly: I have 3 big softboxes in the scene (only two in pic #1). These are good for soft side lighting with some fill from the front but there were way too many ugly reflections in the chair sphere. So I sometimes re-rendered the chair with less reflections. jone: You're not the first to say that the boobs are too big. Personally I think they fit the model well considering that the twisted rib cage and bent back almost make it cartoony. It has an artificial touch which is intended - the body isn't textured at all, only vertex colored in a few areas. Joebount: I meant commercial in the sense of 'not a personal project' and not in the sense of 'ad'. Guess I chose the wrong word - english is not my first language. Then it was edited into the topic title by a moderator. 3dsmax5: Usually when a girl is that blonde the hair is died anyway so nip color can be almost any shade. Hair is geometry. Several objects but of course this has limitations. say-g: No QT. These are just stills. Here's another one (temporary). Not sure about the left leg here. I work without reference when I do poses but I try to memorize weak areas until I find an example. Works sometimes. ![]() ![]() |
09 September 2002 | |
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23D
portfolio
Michael Winder
3D/2D character artist
Canada
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kinda reminds me of...
it reminds me of lil annie in those o so well written playboy comics.
![]() I much enjoy her styleized upper body. but i do believe that you need to make the hips a lil bigger to match her width up top ![]() ![]() It kicks some serious bootay otherwise ![]() |
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