Chain in maya

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 02 February 2005   #1
Talking Chain in maya

Ok, I'm modelling a trebuchet and am going to model it launching a flaming ball for studying dynamics and animation. I need to make a chain that is rolled up and another dynamic chain so I can have the thing like realistically launched.... What I need is if there is a way in Maya 6.0 that I can draw a curve, and perhaps duplicate a chain along that curve or just duplicate a torus along the curve.... ??????
 
Old 02 February 2005   #2
ok im just throwing out ideas here, never tried this and i dont know if it will work, but here goes:

ok set up a skeleton with the number of joints = the number of chain pieces u want. attach an IKspline to it. now u got a skeleton controlled by a curve. now make ur chain pieces and parent them to the joints...

ofcourse theres the issue of the chains interlocking but maybe that helped in starting a chain of thought for u
__________________
"In the absense of light, darkness prevails"
 
Old 02 February 2006   #3
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:49 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.