Chain in maya

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  02 February 2005
Talking Chain in maya

Ok, I'm modelling a trebuchet and am going to model it launching a flaming ball for studying dynamics and animation. I need to make a chain that is rolled up and another dynamic chain so I can have the thing like realistically launched.... What I need is if there is a way in Maya 6.0 that I can draw a curve, and perhaps duplicate a chain along that curve or just duplicate a torus along the curve.... ??????
  02 February 2005
ok im just throwing out ideas here, never tried this and i dont know if it will work, but here goes:

ok set up a skeleton with the number of joints = the number of chain pieces u want. attach an IKspline to it. now u got a skeleton controlled by a curve. now make ur chain pieces and parent them to the joints...

ofcourse theres the issue of the chains interlocking but maybe that helped in starting a chain of thought for u
"In the absense of light, darkness prevails"
  02 February 2006
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