New skin shader available

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Old 02 February 2005   #1
Exclamation New skin shader available

Hello,

as some of you might still remember, I asked some of you to help me testing this new product. Well, it is done now and finally everyone seems to be happy with it
Many thanks to our betatesters:
Axel Ritter, Cosmic Bear, Jorge Arango and Kevin Banis.

So it's time to introduce our new skin shader, named "Vreel Skin". A multi layer channel shader for Cinema 4D V8.5 and V9. The perfect tool for all kinds of skin materials and much more. Because of it's multi layer structure, it opens up new ways to create anything from super realistic to special effect.

Take a look for yourself:
http://www.vreel-3d.de/plugins/VreelSkin/links.html

Beside other features it offers anisotrophy for highlights with falloff and gradient options, surface shading with "peach skin" effect and thin layer translucency.

We also have a special discount, if you already own Translucent Pro or Shader Pack 1.
__________________
Arndt von Koenigsmarck

Vreel 3D Entertainment
http://www.vreel-3d.de

Latest WIP:
Character WIP: Dania
 
Old 02 February 2005   #2
lol. i like the censored meg on your examples site...

this is certainly a very interesting shader. got to have it...

cheers marcom
 
Old 02 February 2005   #3
mmmmm....tastee bits of gross matter to render now...mmmm....nice work!
 
Old 02 February 2005   #4
Originally Posted by marcom: lol. i like the censored meg on your examples site...

this is certainly a very interesting shader. got to have it...

cheers marcom


Thanks marcom!
__________________
Arndt von Koenigsmarck

Vreel 3D Entertainment
http://www.vreel-3d.de

Latest WIP:
Character WIP: Dania
 
Old 02 February 2005   #5
Originally Posted by policarpo: mmmmm....tastee bits of gross matter to render now...mmmm....nice work!


Thanks policarpo
__________________
Arndt von Koenigsmarck

Vreel 3D Entertainment
http://www.vreel-3d.de

Latest WIP:
Character WIP: Dania
 
Old 02 February 2005   #6
Does this replace Translucent Pro? Should I buy both, or does the functionality of the new shader do everything Translucent pro did and more?

Looks sweet, great work!
 
Old 02 February 2005   #7
The skin in the examples looks a lot more like wax or the soft plastic used for dolls than real skin. Maybe because there isn't an actual skin phototexture used. What does this shader do differently than the C4D material system allows for? The examples all look like stuff that can be done with multilayer materials already.
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The cow is of the bovine ilk; one end is moo, the other milk.
 
Old 02 February 2005   #8
Originally Posted by Venkman: Does this replace Translucent Pro? Should I buy both, or does the functionality of the new shader do everything Translucent pro did and more?

Looks sweet, great work!


Both work very different, so it's hard to tell. Vreel Skin is able to calculate a realistic translucent effect, something the Translucent Pro can only fake. Beside this, Vreel Skin is not only about the translucent calculation. It also offers powerful specularity and surface shading.
On the other hand Translucent Pro includes a usefull shader for realistic transparency.

As we have this special discount, you can have both shaders for Euro 60,- or Vreel Skin alone for Euro 50,- so I would consider taking both as a better deal
__________________
Arndt von Koenigsmarck

Vreel 3D Entertainment
http://www.vreel-3d.de

Latest WIP:
Character WIP: Dania
 
Old 02 February 2005   #9
Looks great, I love the animations they get the idea across really well. I have sent my order
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www.marshalstudios.com
 
Old 02 February 2005   #10
Originally Posted by rendermania: The skin in the examples looks a lot more like wax or the soft plastic used for dolls than real skin. Maybe because there isn't an actual skin phototexture used. What does this shader do differently than the C4D material system allows for? The examples all look like stuff that can be done with multilayer materials already.


Hi rendermania,
maybe the translucent effect and the specularity is overdone a little bit in the examples, to show off these features. we just strated collecting smaple scenes, so we will add more in the future.
All of the skin examles just use simple color gradients, so using additional masks and other shaders/textures will increase the complexity of the surface by a great amount.

Maybe you will be able to get similar effects by building very complex shader trees/layers, but there is no other way to get this so easily and with such specialized controls.
Could you round a geometry by adding and shifting points and polygons? Sure, maybe, but why not use a bevel tool or the HyperNURBS and get it done faster.
__________________
Arndt von Koenigsmarck

Vreel 3D Entertainment
http://www.vreel-3d.de

Latest WIP:
Character WIP: Dania
 
Old 02 February 2005   #11
Originally Posted by marcom: lol. i like the censored meg on your examples site...


It remeber me the 5th element's dress of Milla Jovovich...

lol

jdd
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Effectred. Creative Studio
www.effectred.com
 
Old 02 February 2005   #12
Originally Posted by jddog: It remeber me the 5th element's dress of Milla Jovovich...

lol

jdd


lol
Jeah, maybe I add some red hair to make here complete
__________________
Arndt von Koenigsmarck

Vreel 3D Entertainment
http://www.vreel-3d.de

Latest WIP:
Character WIP: Dania
 
Old 02 February 2005   #13
As we have this special discount, you can have both shaders for Euro 60,- or Vreel Skin alone for Euro 50,- so I would consider taking both as a better deal


If you must twist my arm like that, I guess I can swing it. Sounds delicious!
 
Old 02 February 2005   #14
Mila, oh mila... yeah, she needs some red hair
__________________
The cow is of the bovine ilk; one end is moo, the other milk.
 
Old 02 February 2005   #15
9.1; a very useful square plugin and this...ihr göttliche Mächte! What's happening? Or is this Harry Potter part7, "A new hope"?
 
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