modifying depth of filed in postproduction?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  02 February 2005
modifying depth of filed in postproduction?

hi pros:
i am a maya/shake user, my question is, wht software/plugin do u use to make depth of filed in post-production if it is a maya rendered file having z-channel? i know i can render with depth of filed in maya itself, but its a time consuming process and needs lots of trial and error. i was wondering, in the industry, if there is any standard software is there to do it in postproduction.
shake z-blur/z-defocus does not work with maya z-channel and i tried a free maya z-blur plugin for shake from, it was good but did not give professional quality.
any information will be greatly appreciated.
  02 February 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:02 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.