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Old 09-12-2002, 04:57 PM   #1
HapZungLam
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Toon shader question

no matter how many node i assign, i still can't get the "black" outline of the edge of the object.

does it work like that? i really want the black line around the object to make it like toonz
 
Old 09-12-2002, 09:14 PM   #2
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about the toon shader

im not english so you could not understand me.
-you select the object you want to appear toon.
-you apply a toon shader from render tree for example.(in surface)
-you configure it.
-you go to camera propertys.
-then , to lens shader.
-add a toon ink lens and configure it
the edge line is visible
 
Old 09-13-2002, 08:35 AM   #3
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You apply a toon material to your character or whatever. You configure it. You select your renering camera. You go to the render tree, go to nodes/toon/toon ink lens and connect it to your camera lens. From there, you adjust how thin the outline is , how many lines you wil use, what color etc....
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Old 09-13-2002, 01:03 PM   #4
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got it, thx.
 
Old 01-13-2006, 05:00 PM   #5
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