Toon shader question

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  09 September 2002
Toon shader question

no matter how many node i assign, i still can't get the "black" outline of the edge of the object.

does it work like that? i really want the black line around the object to make it like toonz
  09 September 2002
about the toon shader

im not english so you could not understand me.
-you select the object you want to appear toon.
-you apply a toon shader from render tree for example.(in surface)
-you configure it.
-you go to camera propertys.
-then , to lens shader.
-add a toon ink lens and configure it
the edge line is visible
  09 September 2002
You apply a toon material to your character or whatever. You configure it. You select your renering camera. You go to the render tree, go to nodes/toon/toon ink lens and connect it to your camera lens. From there, you adjust how thin the outline is , how many lines you wil use, what color etc....
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  01 January 2006
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