|02-02-2005, 07:29 PM||#1|
Join Date: Aug 2004
Hello! Need some help with materials.
Hi people !
These headlights are : The inside covering with standart highly reflective material (reflection:lakreem) . And glass (scaterrer) that is standart material with bump and refraction maps (standart cheker mat-l) and opacity set to 30.
Im no visualsation expert so I need some advices on how to get this car (especially headlights) look more real. Any comments welcome.
PS:I was working on these headlight materials for 3 days and this all best I could make =((( so I really need some info on how to make those scatterers.
Last edited by seanportfolio : 02-02-2005 at 07:31 PM.
|02-02-2005, 07:42 PM||#2|
Lord of the posts
veteran game artist
Join Date: Sep 2002
THis might help.
|02-03-2006, 06:00 PM||#4|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|