Camera probs

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  01 January 2005
Camera probs

Hi there

Im about to build a highrise apartment building. The thing is that I think I heard about a modifier for the camera, like an archi cam modifier. When rendering a tall building (cam looking up the building) using the std max cam the top of the building seems really squezzed. This modifier did so the lines going straight up where almost the same angel as from the ground.

Difficult to explain, a little sketch here:
Rendering std max cam the line goes : /
Rengering should be like this : |

Hope you get the point

  01 January 2005
I don't know which version of 3dsmax your using. But in Max 6&7, you can right click on your camera and select "apply camera correction modifier". That will give you the two point perspective that your asking about.

Or you could setup an orthographic camera.
Jeff Patton
My Website
  01 January 2006
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