The Last Of The Leaves, Meats Meier (3D)

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Old 01 January 2005   #1
The Last Of The Leaves, Meats Meier (3D)

Title: The Last Of The Leaves
Name: Meats Meier
Country: United States
Software: ZBrush

This image was created using the 2.5d Pixol technology in Zbrush. All elements were created seperately using (not so) primitives and then masking and extruding individual parts and then placed onto the image in 3d space.
After the image is complete, I render several different passes (within Zbrush), such as shadow, specualar, color, etc. and then composite them together in Photoshop. I make use of the Z depth pass that Zbrush allows you to grab from it's canvas to add depth and fog effects, and to combine a few different color passes.
This image took me roughly two days to complete, but I am getting faster at placing objects onto the canvas, so in the future it will be easily faster to complete an image like this, especially because my library of completed primitives is growing.
The beauty of Zbrush and Pixols in general are that once a 3d object is placed onto the canvas, they become light as a feather memory wise, allowing you to fill the canvas with many millions of polygons with very little slow down. This particular image (if I was counting) would probably total 30+ million polygons. But, like I say, I don't have to count with this 2d/3d hybrid program...
Final render size 3200x4096 pixels, prints will be around 3 feet x 4 feet long.
Meats Meier

Portfolio :
Old 01 January 2005   #2
Beautifully composed and executed, as always. Thanks for including some notes on your process... they are very appreciated for admirers of your work.

2 days! Ack!


Thanks for sharing,
Old 01 January 2005   #3

This is absolutely Gorgeous!
Old 01 January 2005   #4
Thanks Tencendur and celedine!

I forgot to post the close-ups, so here they are:



Thanks for any feedback!
Meats Meier

Portfolio :
Old 01 January 2005   #5
You are insanse! Give this man front page!
Studio Armata | Passionate Art Service
Old 01 January 2005   #6
I have no words ...
Old 01 January 2005   #7

...WOW... great modeling !!!
Old 01 January 2005   #8
Not much style variation from your usual stuff, but that doesnt stop it from being amazingly detailed and unique! Nice work on the details - theyre insane!
My only serious crit is that the robots legs are kinda lost amongst the dead trees and other bits. Maybe make the ground more earthy and organic in colour - or was it your intention to make it blend with the robot?
Ive always wondered how exactly you do all these intertwined wires and mechanical bits - maybe you could do a tutorial?
Old 01 January 2005   #9
Well Meats did it again!
As always absolutely a masterpiece!
Reality is overrated...
Old 01 January 2005   #10
Wonderful piece. I love all the details.
Old 01 January 2005   #11
Very well, it is a difference, and is recognized...
Old 01 January 2005   #12

OH GAWD,u shocker!!
Old 01 January 2005   #13
great,great,piece and wow, love the details
Old 01 January 2005   #14
Thumbs up

great work man
keep it up
Old 01 January 2005   #15
Thumbs up

Very impressive work and beautiful theme!

inimitable style!!
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