alien head skinning/texturing/animation test

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Old 01 January 2005   #1
slimey, skinny, unpleasant, dissapointed

Late nights, earily mornings, jet lag.... and I have produced something like that:

a lot of fun with XSI Foundation

Grzegorz Jonkajtys

Last edited by jonkajtys : 01 January 2005 at 02:40 AM.
Old 01 January 2005   #2
Hot damn, that's very professional! Nice. Is there any WIP here at CGTalk?

(hint: when you compress your Quicktime file you should have somekind of "prepare for streaming" option, which means that the file can be played back in a browser while the rest downloads...)

- Jonas
Old 01 January 2005   #3

This is great, The textures are excellent. I like how he spits when he speaks and the saliva stretching in in his mouth. good job.
Old 01 January 2005   #4
This is seriously awesome! I like how the adam's apple moves when he is talking. Bravo!

Old 01 January 2005   #5
this looks great the slight wet-look-shader is awesome. the animation looks good, too
Old 01 January 2005   #6


The stills look very good, I like your sense of life within the Character. I havent seen the animation yet still downloading it, but before hand id like to say good job.

Im recentley moving to XSI , how long you been working in it?

Old 01 January 2005   #7
thank you guys

I have been working on XSI for last 1-2 months.
Trying to figure my way out in this soft.

Seems really neat .
the renderer could have been little bit faster though...


Grzegorz Jonkajtys
Old 01 January 2005   #8
Caught the WIP over at xsibase but the new animation rocks! I love the cut between the first sentence and the second, very MTV

The lipsynch seems like it might be a frame or two late all the way through, often found this to be a problem with quicktimes though, so it might be that. Some of the lipsynch movement is slightly linear in places, though overall the emphasis of sounds works well, and you've certainly caught the feeling of the sound clip. The movement, rigging and animated bump maps are great! And you have a gorgeous render quality to the skin.

This is definitely front page worthy for me - short but sweet!
Old 01 January 2005   #9
thanks mattmos.
I think the timing of the lipsync is pretty good, you can check the line, "big time", this should be pretty sharp with the sound. if its not, then its a QT player

glad you liked it

Grzegorz Jonkajtys
Old 01 January 2005   #10
Real great!! :-)

But i have a question to you, grzesiekj. I hope you can help me to understand.
How did you the crinkles over the upper lips? Very good to see by (he, she, it? ) opening the mounth! Did you used Bumpmap, Displacement or other techique ??


PS: Sorry for my bad english.....
Old 01 January 2005   #11
Hi! Change that shade under ear! (far too sharp)
Good stuff!
Mouth is near perfect!
Old 01 January 2005   #12
I'm sure you know, but he spits when he says "disaPPointed." Amazing little detail. Thanks for sharing.
I wonder what will happen next
Old 01 January 2005   #13
Core|x, majority of the wrinkles, are just bump maps, with intensity driven by mouth/brows shapes. these kind of driven keys are great in XSI, and so easy to control.

Grzegorz Jonkajtys
Old 01 January 2005   #14
Big Time...

awesome animation!! lip sych is perfect. i love how his whole face moves with the dialogue, and the spit makes it.

beautiful texture/lighting and the moisture on the skin.
Old 01 January 2005   #15
hi grzesiekj,

THX für answer :-)
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