which pipeline do u follow?

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  01 January 2005
which pipeline do u follow?

well....the one i follow is--->make a lowrez control rig and make a highrez weight painted bound rig---->make the base/body animation with the control rig---->replace/jack-in the bound rig with a MEL tool when the base animation is ready---->fine tune and work on the facial animation on the highrez bound rig.
it works nice while doing the base animation because control rig is very light and great to handle, but the problem arises while doing the facila animation with the highrez one, mainly when there are several characters interacting with each other.
was wondering if u guys follow any better alternative pipeline?

  01 January 2006
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