Modelling: How to go about an architecture project

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 01 January 2005   #1
Talking Modelling: How to go about an architecture project

Hi guys.

I'm planning on starting my first architecture building. I could just do my house, enabling me to get refernce photos and close ups but I want to do something more exciting such as a church or a mansion or a film setting.

I have seen many amazing landscape modells with large buildings with great detail
I just wondered how without having detailed close up photographs you can modell the details accurately.

Does anyone have any good detailed reference pictures for any interesting buildings I could try or any building blueprints? Or any links to pages who have given walkthroughs of how they have created architectural models

Any architecture tecniques would be fantastic too!

Cheers
Ant
 
Old 01 January 2006   #2
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:49 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.