problem in rendering sprites

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  12 December 2004
Arrow problem in rendering sprites

hi all
i'm not able to render my sprites particle.i've a smoke sprites ,in viewport my sprites r dispalyed perfectly wid transparency but when i hardware render it they appear complete opaque
plz help me out..
thks in advance
website :

showreel: jain showreel.divx
  01 January 2005
Hardware render will always render particles opaque. Things like blobs, clouds, and sprites need to be software rendered. I have a lot of trouble with this myself so I don't know all the details, but usually sprites work when I apply a particle fog texture to them.
  01 January 2005
sprites r 4 hardware render n not software render .well i fugure out the solution of my problem ,if i apply my smoke sprites from sprites wizard den it works veyr fine,i think sum bug if i apply my sprite to shader n den apply to particle doesn't work but through sprite wizard it works fine,but i din't understand wht u mean by particle fog,particle cloud i know but whts particle fog? can u xplain
website :

showreel: jain showreel.divx
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 04:33 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.