problem in rendering sprites

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Old 12 December 2004   #1
Arrow problem in rendering sprites

hi all
i'm not able to render my sprites particle.i've a smoke sprites ,in viewport my sprites r dispalyed perfectly wid transparency but when i hardware render it they appear complete opaque
plz help me out..
thks in advance
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Old 01 January 2005   #2
Hardware render will always render particles opaque. Things like blobs, clouds, and sprites need to be software rendered. I have a lot of trouble with this myself so I don't know all the details, but usually sprites work when I apply a particle fog texture to them.
 
Old 01 January 2005   #3
hi
sprites r 4 hardware render n not software render .well i fugure out the solution of my problem ,if i apply my smoke sprites from sprites wizard den it works veyr fine,i think sum bug if i apply my sprite to shader n den apply to particle doesn't work but through sprite wizard it works fine,but i din't understand wht u mean by particle fog,particle cloud i know but whts particle fog? can u xplain
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website : http://www.mayalight.net/

showreel:http://www.mayalight.net/library/preeya jain showreel.divx
 
Old 01 January 2006   #4
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