|12 December 2004||#5|
MA Computer Animation
Univeristy of Teeside
Middlesbrough, United Kingdom
Hey, it's looking good so far. You've got some good movements in there and some snappy motion.
If anything i'd say some bits were over animated, and from an acting pov they don't really work too well. For example the aniticipation attempt before getting up on the ball is nicely animated but to me looks a little over the top.
Some other suggestions for bits that stand out;
Regaining balance after nearly falling over the ball. The backwards fall doesn't work too well, I think there might be too much pause between falling forwards and then back.
The off balance bit on the ball works quite well, but it looks like he's almost doing too much wobbling without having enough effect on the movement of the ball. There's an extra forwards and backwards movement that looks like a repeat of the first ball movement that looks a little odd.
Shouldn't it be more of a fall when he falls off the ball rather than a huge jump? He gets so high and then just lands on his face, whereas i know i'd at least put my arms out to try and cuison the fall!
Minor point but it might be worth putting a quick texture on the ball so it's easier to see its rotation in the renders to get a better idea of how it's moving.
Hope that helps,
|12 December 2004||#6|
Join Date: Oct 2004
Hey stu-vaz, many thanks for the awesome reply. I worked on everything you mentioned, not sure if its right or not yet though, but its coming i think. Thanks again .
Heres the updated file:
Last edited by Brainiac12345 : 12 December 2004 at 05:18 PM.
|01 January 2006||#9|
Join Date: Sep 2003
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