LW to Zbrush and back to LW!?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  12 December 2004
LW to Zbrush and back to LW!?

Replacing objects?

Is there a way to replace a extern object (with a later & newer version) when you already have worked on it in Zbrush (for creating displacement maps!)
because for now I have to do the zbrush all over each time ive updated my object in Lightwave's modeler, eventhough the changes aren't drastic the Uv acts funny sometimes.

And is there a way to keep morphs and surface names from a source extern object intact when exporting a obj, after painting displaces on it, back out of Zbrush?
Seems strange that I have to remodel morphs and name surfaces again and again and again .. each time a change or make a new D.map in Zbrush!

probably my ignorance :-)

Thanks N @vance

  12 December 2004
I usualy create an endomorph with "Background to Morph" from the object I exported from ZBrush when the object already has surfaces or weightmaps I want to preserve. If you want to have the morph as your base object just use "apply morph" and delere the map afterwards.

You can import an object that you changed in modeler back into ZBrush as long as you don't change the point and polygon count or order, but you can change the UV's, shape or create new polygroups with modelers polygon parts. Just make sure the active tool in ZBrush is in the same level you exported it with, so it has the same amount of points and polys. By the way, you can export and adjust a tool at any level.

  12 December 2004

Many thanks

  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:46 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.