Check walk cycle please

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 08 August 2002   #1
Check walk cycle please

Still a work in progress.

Constructive comments please.

http://home.cogeco.ca/~aklapatiuk/Walk2.avi

Thanks in advance
 
Old 08 August 2002   #2
The animation requires DviX 5.0.2


BTW
 
Old 08 August 2002   #3
First if you dont have the Animators Survival Kit, then go get it.
http://www.amazon.com/exec/obidos/t...030678626/sr=8-
its a great book for doing walks and stuff.

ok as for the walk, it has a very robotic feel to it, and seems too slow. also everything seems to be starting and stopping at the same time. for example, the arm keys should be a few frames behind the legs. also, the up and down movement needs some work. the body should continue to go down a few frames after the front foot plants before it goes back up again. This will help add some weight that is lacking. but all of this is explained much better in that book, so i suggest getting it. it has helped me a ton.
 
Old 08 August 2002   #4
Hi,

Everything seems too rigid. Hands, feet, wrists and head dont move at all, need more flexibility (the wave principle). I also agree with jparaventi, when he says that everything starts and stops at the same time.

anticz posted a small tutorial about walkcycles on this forum:
http://www.cgtalk.com/showthread.ph...15&pagenumber=2

I hope this helps.
__________________
Andres G. Lazaro
· andytoons ·
 
Old 08 August 2002   #5
Thanks for the comments.

Here is a newer version hopefully a little less stiff.

Still need to animate the hands, fingers, ankles a bit. But I want the legs arm movements done first.

This is a 36 frame animation extented using Messiah Studio's "Compose NLA".

Trying to get a "Female Android" look to this character.

I want feminine and yet not quite human qualities to the walk.

Does she bounce enough or too much?


http://home.cogeco.ca/~aklapatiuk/Walk4Dvix

or and Indeo codec version

http://home.cogeco.ca/~aklapatiuk/Walk4Indeo
 
Old 09 September 2002   #7
non of your links work for me. Either it's Not Found or a page of symbols n stuff.
 
Old 09 September 2002   #8
Just tried the two new ones and they work fine here.

That the ones with the "Ooops" at the start of the message.

Both DiVX.avi and Indeo.avi download and play

Andrew K
 
Old 09 September 2002   #9
huh weird. They don't work for me.
 
Old 09 September 2002   #10
The elbow joint is placed too high (right now it bends immedeatly after the end of the biceps).
__________________
www.cgskies.com/ - 300+ HDR panoramic skies!
www.cgtextures.com/ - I like textures!
 
Old 09 September 2002   #11
Here is a revision finally.

http://home.cogeco.ca/~eis/Straightindeo.avi

http://home.cogeco.ca/~eis/Walk45indeo.avi

Two different views. Comments please.

Any smoother?

Andrew K
 
Old 09 September 2002   #12
Well here's some revisions.

These are previews form Messiah Studio.
All animation is using NLA Compose.
Softbody dynamics to inner thighs breasts, behind.



http://home.cogeco.ca/~aklapatiuk/Persprev.avi

Hips less pitch, leaning forward a bit more and arms eased in and out.

http://home.cogeco.ca/~aklapatiuk/Siderev2.avi

Thanks again

A K

Last edited by Weaseloid : 09 September 2002 at 06:19 PM.
 
Old 01 January 2006   #13
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:12 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.