ASE exporter

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  11 November 2004
ASE exporter

I through together an ASE exporter for modo. It's a personal project and in no way associated with Luxology. A readme is contained in the zip.

MAC:
http://www.battlefleet.net/fmtase_OSX_0_1b.zip


Windows:
http://www.battlefleet.net/fmtase_win32_0_1b.zip
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-Eric
 
  11 November 2004
Ummmm....... dumb question, but what is it for? I guess if I don't know, I'll probably not use it! But thank you, it's installed!
Graeme
 
  11 November 2004
heh, like they say, "If you have to ask...."

ASE is "ASCII Scene Export". It's a format commonly used going to a lot of game tools. It's a common export option from 3DS MAX.
__________________
-Eric
 
  11 November 2004
Now I understand! Great work! A lot of people have been asking for an export plugin for 3DS Max.
Thanks,
Graeme
 
  11 November 2004
I spoke too soon. Modo quits when I use it on my Mac (OSX.3.6)
Thanks,
Graeme

Last edited by GraemeH : 11 November 2004 at 09:34 AM.
 
  01 January 2005
ase importer

do you know if there is a ase importer available for this?

-j
 
  01 January 2005
No sir, not at this time.
__________________
-Eric
 
  02 February 2005
Please help!

I was wondering if you could "tweak" the exporter a bit or inform us how to modify it for use in our workflow. No major changes but the x axis seems to be flipped 90 degrees and the scale is off by 100x (objects come in too small). Is there any way you could take a look at this as we are trying to avoid going into Maya and it seems that if we can get this to work we could do most all our work in LW and Modo and straight into the Unreal Engine.

Thanks for any help with this,

Mike
Naked Sky Entertainment
 
  02 February 2005
I'll see about taking a look at it this weekend.

-Eric
__________________
-Eric
 
  02 February 2005
converters

some conveter programs will contvert to lots of different formats. i have "3d object converter" and it converts to ase plus many other formats.
 
  08 August 2005
I almost wet myself with glee when I googled this.

Unfortunatly this crashed unrealed (unreal engine editor) when trying to import.
__________________
Peter Respondek,

Level Designer
Digital Extremes

Last edited by Rahnem : 08 August 2005 at 10:00 PM.
 
  08 August 2005
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