Bent normals compositing problem

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  10 October 2004
Bent normals compositing problem

Ok I know how to produce bent normals in renderman and how to use them in specific shader but I think a great 2d control is possible when it is tweaked in compositing
My question is how to get the most math correct result using bent normals,ambient occlusion,hdr reflection passes in shake plz explain to me what is the correct way thanks
 
  04 April 2005
mmm... very old post but I'd like too!! what the hell can we composite with normals render??
 
  04 April 2005
There is a macro on highend3d.com that works with normals.
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-deke
 
  04 April 2005
eh? a maxscript? I use 3dsmax and After Effects.
 
  04 April 2005
Your asking a question on the shake board, so I had to assume you were refering to shake. Next time let us know(we can't read your mind ).

Ill ask around about compositing normals in AE.
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-deke
 
  04 April 2005
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