FXWars! Roller Coaster!: CoryC

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  10 October 2004
FXWars! Roller Coaster!: CoryC

OK. I'm in. Not much time to work on it in October but November is looking good, so if nothing comes up I'll get this one finished.

I started some testing before signing up to see if I could get this to work in Lightwave. Here is my first test after about an hour.

  10 October 2004
Hey man, nice job on what you have so far...

The only thing that bugs me is on the last hill, the 2 carts seem to get real close to each other...
Now I think that when you add the characters that sit in the seats that there legs would hit the cart in front...
Just a suggestion but maybe you should space the 2 carts out some more...

Overall keep up the good work.
  10 October 2004
Thanks. I should have been clearer on what I was posting. It is just a test to see if I could get Lightwave to do what I wanted. Things aren't to any scale at all and the dynamics are kind of messy. I haven't decided what type of coaster I want to make. This test is a hanging one but I might go with a regular steel or wooden one.
  10 October 2004
Looks like a great start.
  10 October 2004
Switching dynamics engine

I have been doing some testing when I can and although I have been able to get Lightwave to pull multiple cars, it is very time consuming. I am pretty sure I'm going to switch all my dynamics over to Real Flow 3. The tests I did tonight were really good but I need to verify something with NextLimit before I am 100% on the switch. The rest of the animation will be Lightwave and fPrime.
  01 January 2006
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