Grand Space Opera 2D Entry: Mickael Allal

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  10 October 2004
Grand Space Opera 2D Entry: Mickael Allal

Mickael Allal has entered the Grand Space Opera 2D.

Challenge Page

Latest Update: Final Image: Final

sorry for the mistake, the final coloring is the final image.

  10 October 2004
here the first concept sketch, big explosion in background, small plantet with thin atmosphere, multiple color as cosmic clouds, big space ship comes out of these clouds with lightning. Big construction on the floor etc...and one character to give the whole scale of the scene.
I need to work more on the civilisation word, i think i will add more mystical content in the second shot...

see to the bottom

Last edited by Hecartha : 10 October 2004 at 10:13 AM.
  10 October 2004
Intresting work. I really like the contrast. This empty area with just one person versus the big explosions and chaos. The idea seems really intresting. Would love to see the next pix
  10 October 2004
thanks, i need to work a lot more on concepts

Last edited by Hecartha : 10 October 2004 at 10:14 AM.
  10 October 2004
Concept Sketch: Action concept sketch #1

ok, i post this one using normal way...
i'm starting some action studies, i prefer for this job to use a color sketch. I think the space environment has many interesting color like cosmic clouds etc... I don't know at the moment the kind of civilisation i'll use, this picture is only a visual test to try some effect.

  10 October 2004
Concept Sketch: Action concept sketch #2

and a next one, two planets sharing the same atmosphere in background. Big armada coming out a red light, the battle is started and the defense belt shoot on the crowd. Again a quick character not designed at the moment. I'll try different kind of ship, but i'll leave the space to reach the floor on the next pic.

  10 October 2004
I like the first concept better. There seems to be more action in it, more iconic then the second one. Second one is kinda of calming and relaxed, less contrast then in the first concept. Keep it up
  10 October 2004
I like the second one best, but the ships outside the window need a sense of movement. Maybe exhaust trails.
  10 October 2004

Wow, I love the second sketch
The idea of those two "twin" planets is great.
Good luck.
- My portfolio -
  10 October 2004
Concept Sketch: invasion of the evil snail

ooh, i enjoy this challenge, i'm trying to familiarize myself with conceptual environment. Usually in my work, characters are the main part of an image. It is really interesting to do such things. I started with the idea of a big train used by people to escape their planet. The train brings everyone to a kind of station where people can climb aboard ships leading them to a bigger ship with all the equipments to travel in hyperspace :D . Mmmmh, studying stuying~

  10 October 2004
Looks the makings of something really interesting here hecartha. I like the forms that you've begun to flesh out in your latest sketch. Great stuff!


::: unit - concept art, illustration & design :::

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  10 October 2004
thanks oshiroii, i agree with you about the first concept, i don't really like the second one, in fact i played with these 'twin' planets and i forgot the main goal of this image. I remember some ureal tournament level, very inspired and i would like to insert these kind of vision. One of the most beautiful level was when players were on 'egyptian' asteroid beetween saturn and his rings, beautiful! But it isn't so easy to create one picture with this feeling...

ChrisThatGuy, you're right, this scene is really annoying, and it needs a lot more things to increase/create an impact.

Thanks for the feedback Nomad, i'll try to draw some characters now.

unitstudio, i wish it will lead me to somewhere
  10 October 2004
I really like the second one best, out of the first two, and then wow what a jump to the third evil snail sketch. Nice to see concept sketches so well done and in color. Looking forward to future stuff.

Good luck

  10 October 2004
Hi Hecartha, I prefer the second of your initial sketches, that's an amazing concept you've got there. I'd imagine it would be pretty windy near the atmosphere transfer zone! I think your choice of colours in the third one works very well, it's something a bit out of the ordinary without being garish, I like your choice. I'm interested to see where you will go with it!
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Steampunk - my entry
  10 October 2004
I like the second one the most, but I think something's missing which gives it a true sense of epic saga. Perhaps increase the number of ships and characters?
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