Grand Space Opera 2D Entry: Von C. Caberte

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  10 October 2004
Grand Space Opera 2D Entry: Von C. Caberte

Von C. Caberte has entered the Grand Space Opera 2D.

Challenge Page

Latest Update: Final Image: The Invasion


Ehemm...One last tweak and it's done.

Regards.
 
  10 October 2004
cabertevon , nice work in Machine Flesh competition , keep up the good work

Good Luck and Have Fun !
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  10 October 2004
Squibbit…Ha, ha, ha thanks, I should be the one to say that to you.
Btw my congratulations to you.
 
  10 October 2004
Concept Sketch: Invader's Lurid



Hi.

Time to warm-up… I made a rough of what I think of for the moment and decided to throw this in to keep the ball rolling. I’m trying to depict the capturing of an invader that is presented to the civilization’s highest authority.

There will be more sketches coming in… for the moment I’m hoping C and C from you guys.

Godspeed.
 
  10 October 2004
Great start!!

I like the pose of the captive... the twist in his body gives the impression that he's struggling and still fighting against the contraption on his back.

And that background looks pretty damn grand!!

Good luck...
 
  10 October 2004
duddlebug: Hey, thanks for your comment. Good luck to you also.
 
  10 October 2004
Good to see you back into it cab, great first sketch, it has a nice intensity to it, you feel the prisoners potential desperation but also strength, and also the "masterfullness" (i hope thats a word ) of the conquering nation. If your last piece is anything to go by then i can only imagine what you end up with for this challenge. Goodluck mate, ill be following your progress.
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  10 October 2004
Nice concept, Great start
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  10 October 2004
I agree with duddlebug. Pose of the captive is so alive! Im waiting for more...
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  10 October 2004
Hello!

Hi! great start

I've entered to the challenge! , I'll wait to the end of november in wich my sister will lend me the computer.. But keep going! I like a lot your work and I'll be expecting a great piece
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  10 October 2004
Concept Sketch: Invader’s Lurid 2



Hello.

Another version of my invader’s lurid.

I’m having a hard time capturing the ambiance that I opt to for my fleet’s interior; i just keep on sketching until I ended up with this.

C and C please.
 
  10 October 2004
ambience

great use of light - the vast cold interior makes the the human (err...humanoid?) interaction more chilling
 
  10 October 2004
I think you could reconsider the color of the ship's floor to help solve the ambience problem. the depiction of the even is very strong and cinematic. I wonder what it would be like for another angle/ closer/ farther away?

Great work, good luck!
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  10 October 2004
The second sketch looks promising.

Maybe you can increase the window size to have the possibiliy to integrate a background scene like > a destroyed city > buning planet. The viewer gets an addional impression whrere this kind of hanger is placed.

greetings
 
  11 November 2004
The lastest looks great...

I have a suggestion.... Maybe merging the 2 concepts would make a richer composition. Using the scene from the 2nd image and a floor shot looking up at the red dudes. The guards and prisoner up close and personal to us the viewer. Also Fahrija suggested a bigger window with a view of a a destroyed city or burning planet ....
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RALPH!

I create therefore I am....

MY WEBSITE

EON Challenge
GOON WORLD Project
SERVICEBAY12
 
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