Grand Space Opera 2D Entry: Giocele vieira rocha

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  10 October 2004
Grand Space Opera 2D Entry: Giocele vieira rocha

Giocele vieira rocha has entered the Grand Space Opera 2D.

Challenge Page

Latest Update: Final Image: Vertical City


boys and girls... finally "The End"!
The final image!!!

I would like to say: thanx everybody! You are wonderful people!
It´s an honor to be here, learning and working with you!

thanx and good luck!
 
  10 October 2004
Concept Sketch: Sketch 01



just sketch!
 
  10 October 2004
Concept Sketch: Soldier



First idea for a soldier.
 
  10 October 2004
Concept Sketch: space ship



maybe a bomber.
 
  10 October 2004
So far I think its looking good. What is your story and idea about? . I think the idea just as important as the final look of the image. The soldier concept would be better I think if he didnt have the guns on his back. I really don't think he could reach back there and take the weapons out that easily. Just a thought. OK good luck
 
  10 October 2004
Yes, a story for the concept would be nice but it's a godd epic feeling in your first sketch and the bomber looks great. Hope you're intending to go for the blocky type of spaceships all over.
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  10 October 2004
I love your first concept design. It looks like everything is in motion. I can’t tell you what the sense of movement does for a battle scene. I would avoid stagnant poses like the soldier unless he’s reading a digital version of Tsun Tzu. Keep going. There are more ideas that you've yet to show us.
 
  11 November 2004
Love your drawing style
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  11 November 2004
Concept Sketch: vertical city



The main inspiration is the D-day (WWII Normandy invasion).
Thousands of soldiers and hundreds of ships. A massive attack.

To me, show the target is essential.
So, this time, the target is the 'Vertical City'.

*note the soldier sending YOU to the battle.
 
  11 November 2004
Can't really see the target "vertical city," I'm interested in seeing your visualization for it. Good job with the convincing concept sketches.

Even if you don't have a set composition in mind for the final piece, you should start piecing together the elements of the story and image, as others have already said, that way you at least know 'what' it is you want to illustrate and 'why'. Those should be the beginnings of the concept. The 'how' is the process that we are all working on till january. As it progresses, everything will morph. But if you couple your strength in illustrating ideas with a solid storyline and purpose, your concepts will become a lot stronger and more meaningful.

But sometimes, if you just have a small bit of inspiration, there's nothing better than just sketching and seeing what evolves.

I'm anxious to see what you come up with.. I'm sure I'll have no problem following along with your imagery! good luck and take care
 
  11 November 2004
Giocele - nice challenging perspective, I like it. Also, the idea of a vertical city is an interesting one, I imagine they'd have some pretty fierce defenses on the ground floor! How about using a portrait aspect ratio to really emphasise the verticality?
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  11 November 2004
wooouu

Very nice designs. Very good job in the bomber design! I like the idea of perspective rotation, in your last concept sketch "vertical city".I hope to see your coloring.
Very interesting inspiration about the D-day!

good luck!
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  11 November 2004
Concept Sketch: vertical city side view



the side view of the vertical city. I'm not sure about this, but is a start.
In my mind, the vertical city is not a building or a tower, but a 'city'.
So, I imagine some chaos in the constrution. Nothing is much symmetrical. Many buildings over buildings over buildings...
Just like any big city. The only difference is that you don't have space between the buildings.
 
  11 November 2004
more great drawings
__________________
RALPH!

I create therefore I am....

MY WEBSITE

EON Challenge
GOON WORLD Project
SERVICEBAY12
 
  11 November 2004
thanx everybody!

speaky: Good ideas! very usefull.

Lluc: In some days, I will post something in color.

Element5: thanx for the nice words.

::::::

More to come!
 
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